This thesis solves a determination of semantic similarity between words. For this task is used a combination of predictive model fastText and count based method Pointwise Mutual Information. Thesis describes a system which utilizes semantic models for ability to substitue a player in a word association game Codenames. The system has implemented game strategy enabling use of context information from the game progression to benefit his own team. The system is able to substitue a player in both team roles
© 2018 Association for Computational Linguistics. Simple reference games (Wittgenstein, 1953) are of...
Game-theoretic models, thanks to their intrinsic ability to exploit contextual information, have sho...
Game-theoretic models, thanks to their intrinsic ability to exploit contextual information, have sho...
Tato práce řeší určování sémantické podobnosti slov. K tomu je využita kombinace prediktivního model...
Micha de Rijk January 6, 2020 Word association is an important part of human language. Many techniqu...
This thesis extends a system of an artificial player of a word-association game Codenames to easy ad...
This thesis explores the use of the word associative game Codenames in language learning, especially...
We present computational models capable of under-standing and conveying concepts based on word asso-...
The way humans define words is a powerful way of representing them. In this work, we propose to meas...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
This article presents a new model for word sense disambiguation formulated in terms of evolutionary ...
This article presents a new model for word sense disambiguation formulated in terms of evolutionary ...
Računalna leksička semantika bavi se prikazom značenja riječi te ima važnu ulogu u sustavima za obra...
Računalna leksička semantika bavi se prikazom značenja riječi te ima važnu ulogu u sustavima za obra...
© 2018 Association for Computational Linguistics. Simple reference games (Wittgenstein, 1953) are of...
Game-theoretic models, thanks to their intrinsic ability to exploit contextual information, have sho...
Game-theoretic models, thanks to their intrinsic ability to exploit contextual information, have sho...
Tato práce řeší určování sémantické podobnosti slov. K tomu je využita kombinace prediktivního model...
Micha de Rijk January 6, 2020 Word association is an important part of human language. Many techniqu...
This thesis extends a system of an artificial player of a word-association game Codenames to easy ad...
This thesis explores the use of the word associative game Codenames in language learning, especially...
We present computational models capable of under-standing and conveying concepts based on word asso-...
The way humans define words is a powerful way of representing them. In this work, we propose to meas...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
This article presents a new model for word sense disambiguation formulated in terms of evolutionary ...
This article presents a new model for word sense disambiguation formulated in terms of evolutionary ...
Računalna leksička semantika bavi se prikazom značenja riječi te ima važnu ulogu u sustavima za obra...
Računalna leksička semantika bavi se prikazom značenja riječi te ima važnu ulogu u sustavima za obra...
© 2018 Association for Computational Linguistics. Simple reference games (Wittgenstein, 1953) are of...
Game-theoretic models, thanks to their intrinsic ability to exploit contextual information, have sho...
Game-theoretic models, thanks to their intrinsic ability to exploit contextual information, have sho...