In the article there is analyzed the trans-disciplinary action research of future IT specialists and artists. The learning goes on while carrying out real empiric tasks. The authors seek to find out how students assess such collaboration, aid at preparing a specialist that was able to work in a new-knowledge society environment that encourages projective work in constantly changing teams. There is discussed 5-year experience when there are applied trans-disciplinary action research projects while working with students from the Computer science faculty and ones from Institute of Arts. There are also discussed some research outcomes in trans-disciplinary action research project as well as of students on their ownVytauto Didžiojo universiteta
With the goal of identifying success factors for interdisciplinary collaboration, this paper describ...
In this exploratory study, the authors introduced an interculturally enriched collaboration script (...
This article is aimed at identifying the influence of IT clubs on the development of students’ creat...
This chapter analyses the transdisciplinary action research of future IT specialists and artists. Th...
2nd World Conference on Design, Arts and Education (DAE-2013)Do art students need interdisciplinary ...
AbstractDo art students need interdisciplinary skills? Do art students learn different things and co...
International audienceThis article analyses social learning in transdisciplinary research processes ...
The present article is devoted to the experience of teaching a bachelor level business course at the...
The article analyses the efficiency of implementing transnational virtual projects in higher educati...
Computer-supported collaborative learning (CSCL) is an emerging branch of the learning sciences conc...
The article discusses the possibilities of infocommunications in the educational process, which prom...
The modern educational process, including theoretical and practical development of the basic educati...
ABSTRACT: Learning computer skills is essential to survive computer science‘s subjects. Subjects suc...
The scarcity of readily usable instruments to research learning in Computer Supported Collabora-tive...
This article includes some reflections on the collaborative work and the impact it has on the learni...
With the goal of identifying success factors for interdisciplinary collaboration, this paper describ...
In this exploratory study, the authors introduced an interculturally enriched collaboration script (...
This article is aimed at identifying the influence of IT clubs on the development of students’ creat...
This chapter analyses the transdisciplinary action research of future IT specialists and artists. Th...
2nd World Conference on Design, Arts and Education (DAE-2013)Do art students need interdisciplinary ...
AbstractDo art students need interdisciplinary skills? Do art students learn different things and co...
International audienceThis article analyses social learning in transdisciplinary research processes ...
The present article is devoted to the experience of teaching a bachelor level business course at the...
The article analyses the efficiency of implementing transnational virtual projects in higher educati...
Computer-supported collaborative learning (CSCL) is an emerging branch of the learning sciences conc...
The article discusses the possibilities of infocommunications in the educational process, which prom...
The modern educational process, including theoretical and practical development of the basic educati...
ABSTRACT: Learning computer skills is essential to survive computer science‘s subjects. Subjects suc...
The scarcity of readily usable instruments to research learning in Computer Supported Collabora-tive...
This article includes some reflections on the collaborative work and the impact it has on the learni...
With the goal of identifying success factors for interdisciplinary collaboration, this paper describ...
In this exploratory study, the authors introduced an interculturally enriched collaboration script (...
This article is aimed at identifying the influence of IT clubs on the development of students’ creat...