Interactive e-games are interesting, fun, and stimulating learning media for students by constructing knowledge through learning experiences. This research aims to develop and produce a product in the form of an interactive e-game based on Adobe Flash which is valid, feasible and interesting as a learning medium based on the value of the material expert questionnaire, media expert, and student response questionnaire. The research activities carried out by researchers are using the model ADDIE development. The results showed that 1) the development of adobe flash-based interactive e-game learning media showed very valid criteria, this can be seen from the percentage generated 90% material expert validation and 80% media expert while 2) the f...
This study aims to develop interactive learning media that are valid, effective, and practical as we...
This study aims to develop mathematics media learning based interactive games Adobe Flash CS3 applic...
Based on the analysis of observation needs on 6 august 2019 that, The lack of usage learning media, ...
Analisis Kebutuhan Pengembangan media pembelajaran pada penelitian ini merupakan pengembangan media ...
Media pembelajaran game edukasi menggunakan aplikasi adobe flash pada KD penggambaran 3 dimensi meru...
The background of this research is based on the observation conducted by the researcher at Junior Hi...
Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa Multimedia Pembelajaran Inter...
Abstrak Tujuan penelitian ini adalah memaparkaniproses pengembangan dan kualitas media interaktif b...
The purpose of Flash-based interactive media development is to develop flash-based interactive learn...
This study aims to develop and produce interactive multimedia-based mathematics learning media using...
The purpose of this study is (1) to find out the development of interactive multimedia-based learnin...
AbstractThe purpose of this research is to develop a interactive learning media based on Adobe Flash...
Martiar Ghulam El Baroki. THE DEVELOPMENT OF INTERACTIVE MEDIA BASED ON ADOBE FLASH IN COMPUTER SYST...
Media pembelajaran merupakan salah satu unsur yang amat penting dalam proses belajar mengajar yang d...
The rapid development of multimedia technology can be utilized by the world of education, particular...
This study aims to develop interactive learning media that are valid, effective, and practical as we...
This study aims to develop mathematics media learning based interactive games Adobe Flash CS3 applic...
Based on the analysis of observation needs on 6 august 2019 that, The lack of usage learning media, ...
Analisis Kebutuhan Pengembangan media pembelajaran pada penelitian ini merupakan pengembangan media ...
Media pembelajaran game edukasi menggunakan aplikasi adobe flash pada KD penggambaran 3 dimensi meru...
The background of this research is based on the observation conducted by the researcher at Junior Hi...
Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa Multimedia Pembelajaran Inter...
Abstrak Tujuan penelitian ini adalah memaparkaniproses pengembangan dan kualitas media interaktif b...
The purpose of Flash-based interactive media development is to develop flash-based interactive learn...
This study aims to develop and produce interactive multimedia-based mathematics learning media using...
The purpose of this study is (1) to find out the development of interactive multimedia-based learnin...
AbstractThe purpose of this research is to develop a interactive learning media based on Adobe Flash...
Martiar Ghulam El Baroki. THE DEVELOPMENT OF INTERACTIVE MEDIA BASED ON ADOBE FLASH IN COMPUTER SYST...
Media pembelajaran merupakan salah satu unsur yang amat penting dalam proses belajar mengajar yang d...
The rapid development of multimedia technology can be utilized by the world of education, particular...
This study aims to develop interactive learning media that are valid, effective, and practical as we...
This study aims to develop mathematics media learning based interactive games Adobe Flash CS3 applic...
Based on the analysis of observation needs on 6 august 2019 that, The lack of usage learning media, ...