This article describes a study of a digital multimedia system that allows people to enjoy a narrative experience focusing on food and gastronomic culture. With this multimedia application, termed di Piazza in Piazza, people have gotten in contact with several types of digital content about culinary traditions and local Italian products, simply using their hands. This design decision came after the acknowledgment that hands play a prominent role in the relationship between humans and food (think, for example, about the activities of eating and cooking). Studies of di Piazza in Piazza users have basically unveiled two results: (a) it was a really funny experience using hands and (b) narrations focusing on local products and traditions have mo...
Abstract: Food media content has recently grown tremendously in quantity and types. To understand fo...
Consumer demand for food that satisfies specific needs rather than generic mass produced food is gro...
Digital Storytelling is emerging as “the” way to engage cultural heritage institutions’ visitors, bo...
A multimedia application (termed Di Piazza in Piazza) has been designed and developed that allows pe...
The innovative aspects introduced by the new hands-free gaming systems, like the Nintendo Wii, Sony ...
Food has emerged as a prominent subject in popular culture at a time when digital media is likewise ...
In this work, an advanced version of the standard restaurant menu, here named as "narrative menu", i...
The representation of the acts of preparation and consumption of food in audio-visual and digital me...
The aim of this essay is to analyze the peculiar aspects of the relationship between the digital us...
The representation of the acts of preparation and consumption of food in audio-visual and digital me...
The local wine and food heritage is a crucial element of the identity of a territory and often becom...
Part 7: Player ExperienceInternational audienceFood is not simply a source of nutrition, but also a ...
When we were invited to write a chapter on food and technology for this book, we thought that the e...
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comp...
none1siThe media talk about food. Though it was also spoken about in the past, it is only recently t...
Abstract: Food media content has recently grown tremendously in quantity and types. To understand fo...
Consumer demand for food that satisfies specific needs rather than generic mass produced food is gro...
Digital Storytelling is emerging as “the” way to engage cultural heritage institutions’ visitors, bo...
A multimedia application (termed Di Piazza in Piazza) has been designed and developed that allows pe...
The innovative aspects introduced by the new hands-free gaming systems, like the Nintendo Wii, Sony ...
Food has emerged as a prominent subject in popular culture at a time when digital media is likewise ...
In this work, an advanced version of the standard restaurant menu, here named as "narrative menu", i...
The representation of the acts of preparation and consumption of food in audio-visual and digital me...
The aim of this essay is to analyze the peculiar aspects of the relationship between the digital us...
The representation of the acts of preparation and consumption of food in audio-visual and digital me...
The local wine and food heritage is a crucial element of the identity of a territory and often becom...
Part 7: Player ExperienceInternational audienceFood is not simply a source of nutrition, but also a ...
When we were invited to write a chapter on food and technology for this book, we thought that the e...
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comp...
none1siThe media talk about food. Though it was also spoken about in the past, it is only recently t...
Abstract: Food media content has recently grown tremendously in quantity and types. To understand fo...
Consumer demand for food that satisfies specific needs rather than generic mass produced food is gro...
Digital Storytelling is emerging as “the” way to engage cultural heritage institutions’ visitors, bo...