Computer games represent today one of the most important businesses in the IT industry, as well as one of the prominent means of entertainment chosen by children and adults. Their popularity in the contemporary world society has led many researchers to think how they could be put to good use to improve the education of players engaged in a game. In this work we present a game that goes beyond this paradigm, which is centered on single persons, and pervasively relies on players to pursue a service that may be useful to a community as a whole. The game we here propose collects and processes information about the accessibility of city roads to build paths that may be approached by people with impairments. Players that join the game are rewar...
The transportation sector is expanding its trends in accessibility, connectivity, and mobility for m...
A key concern in an ageing society is citizens’ mobility. As populations age, disability impairments...
Accessible gaming provides a means of social integration for disabled people. As the gameplay and te...
Computer games represent today one of the most important businesses in the IT industry, as well as o...
In this paper we present the design process and some interesting field t rial r esults of two d iffe...
Abstract—The magic trick of the serious game approach lies in the fact that a positive aim can be re...
none3The magic trick of the serious game approach lies in the fact that a positive aim can be reache...
AbstractPublic Transportation supports independence and encourages social, educational and vocationa...
According to our findings, combining RouteMate location based platform with game based learning elem...
none3noMany different environments are looking at gamification to improve education, business, touri...
This chapter examines the relationship between disability, mobile technology and gaming, with a spec...
Video games that are used as teaching tools are called serious games. However, there is an important...
In this paper we analyze the process of designing and developing a Serious Game intended to train pe...
In this paper, we will present the piloting methodology as well as the results from four different E...
Virtual worlds present both an opportunity and a challenge to people with disabilities. Standard way...
The transportation sector is expanding its trends in accessibility, connectivity, and mobility for m...
A key concern in an ageing society is citizens’ mobility. As populations age, disability impairments...
Accessible gaming provides a means of social integration for disabled people. As the gameplay and te...
Computer games represent today one of the most important businesses in the IT industry, as well as o...
In this paper we present the design process and some interesting field t rial r esults of two d iffe...
Abstract—The magic trick of the serious game approach lies in the fact that a positive aim can be re...
none3The magic trick of the serious game approach lies in the fact that a positive aim can be reache...
AbstractPublic Transportation supports independence and encourages social, educational and vocationa...
According to our findings, combining RouteMate location based platform with game based learning elem...
none3noMany different environments are looking at gamification to improve education, business, touri...
This chapter examines the relationship between disability, mobile technology and gaming, with a spec...
Video games that are used as teaching tools are called serious games. However, there is an important...
In this paper we analyze the process of designing and developing a Serious Game intended to train pe...
In this paper, we will present the piloting methodology as well as the results from four different E...
Virtual worlds present both an opportunity and a challenge to people with disabilities. Standard way...
The transportation sector is expanding its trends in accessibility, connectivity, and mobility for m...
A key concern in an ageing society is citizens’ mobility. As populations age, disability impairments...
Accessible gaming provides a means of social integration for disabled people. As the gameplay and te...