This thesis investigates using an approach based on the Actors paradigm for implementing a discrete event simulation system and comparing the results with more traditional approaches. The goal of this work is to determine if using Actors for sequential programming is viable. If Actors are viable for this type of programming, then it follows that they would be usable for general programming. One potential advantage of using Actors instead of traditional paradigms for general programming would be the elimination of a distinction between designing for a sequential environment and a concurrent/distributed one. Using Actors for general programming may also allow for a single implementation that can be deployed on both single core and multiple co...
As advances in computer architecture and changing economics make feasible machines with large-scal...
We are developing a concurrent, agent-based approach to complex systems simulation as part of the Co...
Simulation is a powerful technique to represent the evolution of realworld phenomena or systems ove...
This thesis investigates using an approach based on the Actors paradigm for implementing a discrete ...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
The Actor model is a promising model for programming new computing platforms such as the multicores ...
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
In this paper, we describe further explorations with our prototype architecture and implementation o...
ans b ior The main goal of this work is to produce a sophisticated object-oriented design tool for s...
To move forward to the next generation of artificial intelligence programs, new languages will have ...
Actors are a model of computation invented by Carl Hewitt in the 1970s. It has seen a resurrection o...
The growing use of multicore and networked computing systems is increasing the importance of develop...
The paper describes some of the elementary principles of the discrete event simulation and goes on t...
The primary emphasis of this research is computer simulation. Computer simulations are used to model...
As advances in computer architecture and changing economics make feasible machines with large-scal...
We are developing a concurrent, agent-based approach to complex systems simulation as part of the Co...
Simulation is a powerful technique to represent the evolution of realworld phenomena or systems ove...
This thesis investigates using an approach based on the Actors paradigm for implementing a discrete ...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
The Actor model is a promising model for programming new computing platforms such as the multicores ...
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
In this paper, we describe further explorations with our prototype architecture and implementation o...
ans b ior The main goal of this work is to produce a sophisticated object-oriented design tool for s...
To move forward to the next generation of artificial intelligence programs, new languages will have ...
Actors are a model of computation invented by Carl Hewitt in the 1970s. It has seen a resurrection o...
The growing use of multicore and networked computing systems is increasing the importance of develop...
The paper describes some of the elementary principles of the discrete event simulation and goes on t...
The primary emphasis of this research is computer simulation. Computer simulations are used to model...
As advances in computer architecture and changing economics make feasible machines with large-scal...
We are developing a concurrent, agent-based approach to complex systems simulation as part of the Co...
Simulation is a powerful technique to represent the evolution of realworld phenomena or systems ove...