View synthesis aims at generating a novel, unseen view of an object. This is a challenging task in the presence of occlusions and asymmetries. In this paper, we present View-Disentangled Generator (VDG), a two-stage deep network for pose-guided human-image generation that performs coarse view prediction followed by a refinement stage. In the first stage, the network predicts the output from a target human pose, the source-image and the corresponding human pose, which are processed in different branches separately. This enables the network to learn a disentangled representation from the source and target view. In the second stage, the coarse output from the first stage is refined by adversarial training. Specifically, we introduce a masked v...
International audienceIn this paper we address the problem of generating person images conditioned o...
© 2018 Curran Associates Inc..All rights reserved. Recent progress in deep generative models has led...
Given the widespread problems of gelatinization and texture loss in the current image generation, a ...
Generating novel, yet realistic, images of persons is a challenging task due to the complex interpla...
For human pose estimation in monocular images, joint occlusions and overlapping upon human bodies of...
© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
We propose an approach to generate images of people given a desired appearance and pose. Disentangle...
This paper proposes the novel Pose Guided Person Generation Network (PG2) that allows to synthesize ...
An important problem for both graphics and vision is to synthesize novel views of a 3D object from a...
Pose-guided human view synthesis uses a target pose to generate the appearance of a new view of a pe...
© 2018 IEEE. We address the computational problem of novel human pose synthesis. Given an image of a...
We present a new pose transfer method for synthesizing a human animation from a single image of a pe...
In this paper, we address the problem of generating person images conditioned on both pose and appea...
This paper introduces a new architecture for human pose estimation using a multi- layer convolutiona...
In this paper we address the problem of generating person images conditioned on a given pose. Specif...
International audienceIn this paper we address the problem of generating person images conditioned o...
© 2018 Curran Associates Inc..All rights reserved. Recent progress in deep generative models has led...
Given the widespread problems of gelatinization and texture loss in the current image generation, a ...
Generating novel, yet realistic, images of persons is a challenging task due to the complex interpla...
For human pose estimation in monocular images, joint occlusions and overlapping upon human bodies of...
© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
We propose an approach to generate images of people given a desired appearance and pose. Disentangle...
This paper proposes the novel Pose Guided Person Generation Network (PG2) that allows to synthesize ...
An important problem for both graphics and vision is to synthesize novel views of a 3D object from a...
Pose-guided human view synthesis uses a target pose to generate the appearance of a new view of a pe...
© 2018 IEEE. We address the computational problem of novel human pose synthesis. Given an image of a...
We present a new pose transfer method for synthesizing a human animation from a single image of a pe...
In this paper, we address the problem of generating person images conditioned on both pose and appea...
This paper introduces a new architecture for human pose estimation using a multi- layer convolutiona...
In this paper we address the problem of generating person images conditioned on a given pose. Specif...
International audienceIn this paper we address the problem of generating person images conditioned o...
© 2018 Curran Associates Inc..All rights reserved. Recent progress in deep generative models has led...
Given the widespread problems of gelatinization and texture loss in the current image generation, a ...