Scene’s 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous development which have caused growing demand on interactivity in video-game and e-entertainment market. Starting from the idea of creating a sensor that allows users to play without having to hold any remote controller, the Microsoft Kinect device was created. The Kinect has always attract researchers in different fields, from robotics to Computer Vision (CV) and biomedical engineering as well as third-party communities that have released several Software Development Kit (SDK) versions for Kinect in order to use it not only as a game device but as measurement system. Microsoft Kinect Fusion control libraries (firstly released in March 2013) allo...
The Kinect v2 is a RGB-D sensor manufactured as a gesture interaction tool for the entertainment con...
This paper proposes a depth measurement error model of consumer depth cameras such as Microsoft KINE...
Accuracy of depth measurement with Microsoft Kinect and similar 3D vision sensors depends on variati...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
This is a master thesis of the Master of Science degree program in Applied Physics and Electrical En...
The Kinect v2 is a RGB-D sensor manufactured as a gesture interaction tool for the entertainment con...
This paper proposes a depth measurement error model of consumer depth cameras such as Microsoft KINE...
Accuracy of depth measurement with Microsoft Kinect and similar 3D vision sensors depends on variati...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous dev...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
In recent years, the videogame industry has been characterized by a great boost in gesture recogniti...
This is a master thesis of the Master of Science degree program in Applied Physics and Electrical En...
The Kinect v2 is a RGB-D sensor manufactured as a gesture interaction tool for the entertainment con...
This paper proposes a depth measurement error model of consumer depth cameras such as Microsoft KINE...
Accuracy of depth measurement with Microsoft Kinect and similar 3D vision sensors depends on variati...