The discussion reported in this paper derives from our experience in designing and implementing two location-aware adaptive systems: HyperAudio and HIPS. Both systems are hand-held electronic museum guides that adapt their behavior to the one of the individual visitor. The common idea behind is to create an augmented museum where the main interaction modality is the physical move: visitor's movements are traced by the system and interpreted as implicit input. While moving in the augmented museum the visitor contemporary explores the associated information space. Data are organized as an adaptive hypertext: each node has a marker set describing content and form and link are labeled. markers and labels are analyzed and used at run time to com...
Shaping personalisation in a scenario of tangible, embedded and embodied interaction for cultural he...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
International audienceInformation and Communication Technologies fostered new storytelling approache...
Hyperaudio is a system able to organize the presentation of a museum contents taking into account th...
The experience of visiting a museum typically consists in moving in a physical space and acquiring i...
The paper illustrates approaches for making audio-augmented museum environments adaptive. Based on w...
The HyperAudio system aims at better supporting a user while visiting a museum by combining location...
The HyperAudio system aims at better supporting a user while visiting a museum by combining location...
In an 'ideal guided visit' to a space (as an exibition, a museum, an archaeological site, a city, an...
A museum visit is a personal experience encompassing both cognitive aspects (e.g. the elaboration o...
We outline experience with the Intelligent Labelling Explorer, a dynamic hypertext system developed ...
Ubiquitous computing is a challenging area that allows us to further our understanding and technique...
We present a context awareness framework to assist a Museum visitor’s learning process by providing ...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
This research project draws together two areas; interactive art and Human-Computer Interaction (HCI...
Shaping personalisation in a scenario of tangible, embedded and embodied interaction for cultural he...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
International audienceInformation and Communication Technologies fostered new storytelling approache...
Hyperaudio is a system able to organize the presentation of a museum contents taking into account th...
The experience of visiting a museum typically consists in moving in a physical space and acquiring i...
The paper illustrates approaches for making audio-augmented museum environments adaptive. Based on w...
The HyperAudio system aims at better supporting a user while visiting a museum by combining location...
The HyperAudio system aims at better supporting a user while visiting a museum by combining location...
In an 'ideal guided visit' to a space (as an exibition, a museum, an archaeological site, a city, an...
A museum visit is a personal experience encompassing both cognitive aspects (e.g. the elaboration o...
We outline experience with the Intelligent Labelling Explorer, a dynamic hypertext system developed ...
Ubiquitous computing is a challenging area that allows us to further our understanding and technique...
We present a context awareness framework to assist a Museum visitor’s learning process by providing ...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
This research project draws together two areas; interactive art and Human-Computer Interaction (HCI...
Shaping personalisation in a scenario of tangible, embedded and embodied interaction for cultural he...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
International audienceInformation and Communication Technologies fostered new storytelling approache...