New generation spends much of their time in a virtual environment. Under digital technology influence a specific subculture of young people, assigned to the new generation, is being formed. This article presents theoretical analysis of developments in young people subculture, which is forming on the merging of real and virtual spaces. The social constructivist approach is used in analysis of research. The paper also presents some findings of empirical qualitative research conducted in 2017. The education experts’ survey data analysis shows emerging changes in real subculture and school teenager behavior influenced by virtual environment. These subcultural changes are manifest in the ways they learn, socialize, communicate, interact with inf...
The article is focused on the analyses of the modern psychological and social problems related to fu...
Information and communication technologies have eliminated communication barriers, transformed forms...
In postmodern era, technology has evolved so rapidly that brings the people into the digital world (...
New generation spends much of their time in a virtual environment. Under digital technology influenc...
New generation spends much of their time in a virtual environment. Under digital technology influenc...
Over the last ten years Internet become substantial information and communication tool for all age a...
With the development of technologies, virtual interaction contributes to the stronger virtual social...
Purpose. Mechanization and computerization of modern society causes dramatic changes in the forms an...
Purpose. Mechanization and computerization of modern society causes dramatic changes in the forms an...
This book draws together both primary and secondary empirical research and existing literature to ex...
Background. This study analyzes the characteristics of modern teenagers’ involvement in virtual real...
The problem of socialization of young people in today's information environment needs system ap...
Unlike real contacts, virtual space does not have any bounds of time and place. Nowadays Internet le...
This article examines transformation of countercultural groups of Internet communities by interest...
Purpose. The article presents exploring the cultural and anthropological traits of consumers and pro...
The article is focused on the analyses of the modern psychological and social problems related to fu...
Information and communication technologies have eliminated communication barriers, transformed forms...
In postmodern era, technology has evolved so rapidly that brings the people into the digital world (...
New generation spends much of their time in a virtual environment. Under digital technology influenc...
New generation spends much of their time in a virtual environment. Under digital technology influenc...
Over the last ten years Internet become substantial information and communication tool for all age a...
With the development of technologies, virtual interaction contributes to the stronger virtual social...
Purpose. Mechanization and computerization of modern society causes dramatic changes in the forms an...
Purpose. Mechanization and computerization of modern society causes dramatic changes in the forms an...
This book draws together both primary and secondary empirical research and existing literature to ex...
Background. This study analyzes the characteristics of modern teenagers’ involvement in virtual real...
The problem of socialization of young people in today's information environment needs system ap...
Unlike real contacts, virtual space does not have any bounds of time and place. Nowadays Internet le...
This article examines transformation of countercultural groups of Internet communities by interest...
Purpose. The article presents exploring the cultural and anthropological traits of consumers and pro...
The article is focused on the analyses of the modern psychological and social problems related to fu...
Information and communication technologies have eliminated communication barriers, transformed forms...
In postmodern era, technology has evolved so rapidly that brings the people into the digital world (...