Building collaborative systems based on an understanding of work is difficult. We outline work in progress towards the development of a locales framework which is aimed at bridging the gap between social studies of work and systems design. This framework is based on Strauss' notion of social worlds and the implications of individuals being involved in multiple social worlds simultaneously. The locales framework describes the essential characteristics of a collaborative environment interpreting the notion of space from an interaction rather than a simulation perspective
We explore the concept of social landmarks in complex, distributed, information and coordination env...
Spatial proximity is assumed in the literature to be a prerequisite and trigger for cooperation and,...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
We believe that virtual simulation of physical environments is an insufficient basis for building co...
The key challenge for the Computer Supported Cooperative Work (CSCW) community is how best to unders...
Software design is becoming increasingly complex and difficult as we move to applications that suppo...
The paper presents another iteration in the ongoing CSCW dialogue between the understanding of work ...
The worlds project at the DSTC is experimenting with computer-based collaboration support. Our goal ...
The primary challenge of globally distributed work is minimizing the perceived social distance such ...
This thesis reports a research effort that comprises six papers and a cover paper. In essence, the t...
This paper is concerned with heterogeneity and the notion of boundaries within systems design. It us...
Many collaborative and communicative environments use notions of “space” and spatial organisation to...
A number of innovative location-aware community systems have emerged; however, work to date in this ...
This paper addresses selected analysis and design considerations for collaborative software. The pap...
This thesis is about collaborative activities in interactive spaces. These spaces are characterized ...
We explore the concept of social landmarks in complex, distributed, information and coordination env...
Spatial proximity is assumed in the literature to be a prerequisite and trigger for cooperation and,...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
We believe that virtual simulation of physical environments is an insufficient basis for building co...
The key challenge for the Computer Supported Cooperative Work (CSCW) community is how best to unders...
Software design is becoming increasingly complex and difficult as we move to applications that suppo...
The paper presents another iteration in the ongoing CSCW dialogue between the understanding of work ...
The worlds project at the DSTC is experimenting with computer-based collaboration support. Our goal ...
The primary challenge of globally distributed work is minimizing the perceived social distance such ...
This thesis reports a research effort that comprises six papers and a cover paper. In essence, the t...
This paper is concerned with heterogeneity and the notion of boundaries within systems design. It us...
Many collaborative and communicative environments use notions of “space” and spatial organisation to...
A number of innovative location-aware community systems have emerged; however, work to date in this ...
This paper addresses selected analysis and design considerations for collaborative software. The pap...
This thesis is about collaborative activities in interactive spaces. These spaces are characterized ...
We explore the concept of social landmarks in complex, distributed, information and coordination env...
Spatial proximity is assumed in the literature to be a prerequisite and trigger for cooperation and,...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...