Bibliography Second Life - related to learning in Second Life / virtual worlds and above all language learning. Bibliography Avatar Identity - avatar identity's impact on communication and social interaction
This report on Second Life is structured in five parts. Part 1 gives a short outline of what Second ...
Abstract From times immemorial, man had always been fascinated by the concept of travelling to and l...
This presentation will provide an overview of how immersive learning and libraries have adopted virt...
This article is offering information about the libraries that have challenged building virtual libra...
Virtual worlds are becoming more and more recognized for its social capabilities. It\u27s making a s...
Choice of avatars and rendering preferences in a virtual world reveal users ’ typology regarding the...
Uno studio sulle relazioni sessuali degli avatars del mondo virtuale di Second Life's.A study on s...
Second Life ® is a computer-based 3-D virtual world environment that is accessible over the Internet...
This insightful book offers language teachers and researchers the opportunity to delve into 3D virtu...
Lacan did not propose a totalized subject, but he proposed a divided one whose representation is str...
Second Life is an avatar-based 3D virtual world that has recently received attention from educators ...
These Second Life training guides have been split into three parts. Part 1 takes you through your fi...
Three-dimensional virtual worlds such as Second Life continue to expand the way they provide informa...
Millions of people around the world today spend portions of their lives in online virtual worlds. Se...
Second Life is an Internet-based virtual environment. It is a parallel world that can accommodate th...
This report on Second Life is structured in five parts. Part 1 gives a short outline of what Second ...
Abstract From times immemorial, man had always been fascinated by the concept of travelling to and l...
This presentation will provide an overview of how immersive learning and libraries have adopted virt...
This article is offering information about the libraries that have challenged building virtual libra...
Virtual worlds are becoming more and more recognized for its social capabilities. It\u27s making a s...
Choice of avatars and rendering preferences in a virtual world reveal users ’ typology regarding the...
Uno studio sulle relazioni sessuali degli avatars del mondo virtuale di Second Life's.A study on s...
Second Life ® is a computer-based 3-D virtual world environment that is accessible over the Internet...
This insightful book offers language teachers and researchers the opportunity to delve into 3D virtu...
Lacan did not propose a totalized subject, but he proposed a divided one whose representation is str...
Second Life is an avatar-based 3D virtual world that has recently received attention from educators ...
These Second Life training guides have been split into three parts. Part 1 takes you through your fi...
Three-dimensional virtual worlds such as Second Life continue to expand the way they provide informa...
Millions of people around the world today spend portions of their lives in online virtual worlds. Se...
Second Life is an Internet-based virtual environment. It is a parallel world that can accommodate th...
This report on Second Life is structured in five parts. Part 1 gives a short outline of what Second ...
Abstract From times immemorial, man had always been fascinated by the concept of travelling to and l...
This presentation will provide an overview of how immersive learning and libraries have adopted virt...