Un appel à contribution est lancé pour un ouvrage sur les religions en lien avec les jeux virtuels et l'environnement de ces jeux. The book will focus on how video games can be read as religious texts, rituals or experiences, as well as investigations of religious narratives/themes employed in video games and the implications of video games created for religious markets. This book will fill an important gap in the field of game studies by providing an overview of current work in the study of ..
This thesis seeks to explore the commonalities between religion and video games, ultimately making t...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
Video games are nowadays very important part of mass culture. From less popular entertainment of min...
This book formulates a new theological approach to the study of religion in gaming. Video games have...
In this article, the author proposes a multi-layered methodology for researching religion in video g...
Many games play with religious symbols or construct symbolic universes to be understood as religi...
Young people in the West are more likely to encounter religion in videogames than in places of worsh...
Despite theories of secularization, millions of video game players freely engage with fictional worl...
Video game studies are a relative young but flourishing academic discipline. But within game studies...
Videogames are an expressive medium. Much like with other forms for entertainment and popular cultur...
The purpose of this essay is an attempt to create a “first basis” of reliability for religious conte...
International audienceDespite the fact that the links between games, play and religion have been stu...
Special Issue edited by Gregory Grieve, Kerstin Radde-Antweiler, and Xenia ZeilerInternational audie...
(in English): In videogames we frequently come across religions created by game designers for the so...
This study is an analysis of religion in video games and makes the case that more formal work needs ...
This thesis seeks to explore the commonalities between religion and video games, ultimately making t...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
Video games are nowadays very important part of mass culture. From less popular entertainment of min...
This book formulates a new theological approach to the study of religion in gaming. Video games have...
In this article, the author proposes a multi-layered methodology for researching religion in video g...
Many games play with religious symbols or construct symbolic universes to be understood as religi...
Young people in the West are more likely to encounter religion in videogames than in places of worsh...
Despite theories of secularization, millions of video game players freely engage with fictional worl...
Video game studies are a relative young but flourishing academic discipline. But within game studies...
Videogames are an expressive medium. Much like with other forms for entertainment and popular cultur...
The purpose of this essay is an attempt to create a “first basis” of reliability for religious conte...
International audienceDespite the fact that the links between games, play and religion have been stu...
Special Issue edited by Gregory Grieve, Kerstin Radde-Antweiler, and Xenia ZeilerInternational audie...
(in English): In videogames we frequently come across religions created by game designers for the so...
This study is an analysis of religion in video games and makes the case that more formal work needs ...
This thesis seeks to explore the commonalities between religion and video games, ultimately making t...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
Video games are nowadays very important part of mass culture. From less popular entertainment of min...