The purpose of this research is to develop a tool able to enhance the visual representation of urban environments through the auditory stimuli and dynamic components. Since the sixties, various qualitative studies have been conducted in order to reveal the role of the sonic environment in defining the physical and psychological wellbeing of the city-dwellers. Nevertheless, in urban planning practices and current regulations the sonic environment is often considered in term of pollutant (noise pollution) that need to be treated by applying quantitative approaches such as noise control strategies. The cause of this contradiction can be attributed, among other factors, by the lack of tools able to qualitatively describe the urban ambiances. Th...
The main research question addressed in this article is to find out to what extent it is possible to...
In order to design a computer game soundscape that allows a game player to feel immersed in their v...
Smart cities are required to engage with local communities by promoting a user-centred approach to d...
The purpose of this research is to develop a tool able to enhance the visual representation of urban...
In video gaming and interactive media, the making of complex sound ambiences relies heavily on the a...
Sound is one of the most dynamic elements of the public open space in cities. The perception and und...
Suite à un état de l'art détaillant la création et l'utilisation de l'espace sonore dans divers envi...
International audienceIn this paper, we aim at better understanding how human mental representations...
New tools and techniques for the creation of virtual urban environments are increasingly used in var...
New tools and techniques for the creation of virtual urban environments are increasingly used in var...
New tools and techniques for the creation of virtual urban environments are increasingly used in var...
Inappropriate soundscapes are able to strongly deteriorate the user experience in parks. ...
Inter-Noise 2007, 36th International Congress on Noise Control Engineering: Global Approaches to Noi...
This paper presents the work of SONORUS-ESR6 project: New methodologies for the noise annoyance asse...
The development of the Information and Communication Technologies (ICT) allows advanced interactive ...
The main research question addressed in this article is to find out to what extent it is possible to...
In order to design a computer game soundscape that allows a game player to feel immersed in their v...
Smart cities are required to engage with local communities by promoting a user-centred approach to d...
The purpose of this research is to develop a tool able to enhance the visual representation of urban...
In video gaming and interactive media, the making of complex sound ambiences relies heavily on the a...
Sound is one of the most dynamic elements of the public open space in cities. The perception and und...
Suite à un état de l'art détaillant la création et l'utilisation de l'espace sonore dans divers envi...
International audienceIn this paper, we aim at better understanding how human mental representations...
New tools and techniques for the creation of virtual urban environments are increasingly used in var...
New tools and techniques for the creation of virtual urban environments are increasingly used in var...
New tools and techniques for the creation of virtual urban environments are increasingly used in var...
Inappropriate soundscapes are able to strongly deteriorate the user experience in parks. ...
Inter-Noise 2007, 36th International Congress on Noise Control Engineering: Global Approaches to Noi...
This paper presents the work of SONORUS-ESR6 project: New methodologies for the noise annoyance asse...
The development of the Information and Communication Technologies (ICT) allows advanced interactive ...
The main research question addressed in this article is to find out to what extent it is possible to...
In order to design a computer game soundscape that allows a game player to feel immersed in their v...
Smart cities are required to engage with local communities by promoting a user-centred approach to d...