Recent video games have become so complex and highly qualified that non-player characters, called NPC, are required to behave more intelligently and naturally against their situations and environments. There are few theoretical ways to build NPSs as intelligent players, although most games apply ad-hoc rule-based methods to NPCs for their making decisions. Since such methods of NPCs play in a simple andtypical manner, human players tend to get bored as games go.For these problems, this paper proposes a decision-making model using game theory involving player\u27s internal parameters. In this model, the payoff functions and state transitions will be dynamically calculated with internal parameters of both players for maximizing internal param...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
Dynamic two-person games are considered, in which the roles of the players are hierarchical. One pla...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
Recent video games have become so complex and highly qualified that non-player characters, called NP...
It is well known that human psychology determines his/her action and behavior. This fact has not be...
We use the model developed in Sarin and Vahid (1999, GEB) to explain the experiments reported in Ere...
This dissertation presents the analytical solution, agent behavioral transitions and classification ...
In this work we present an evolving system of agents which interact with each other in game theoreti...
In this work we present an evolving system of agents which interact with each other in game theoreti...
In strategic situations, humans infer the state of mind of others, e.g., emotions or intentions, ada...
In this work we present an evolving system of agents which interact with each other in game theoreti...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
In strategic situations, humans infer the state of mind of others, e.g., emotions or intentions, ada...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
Dynamic two-person games are considered, in which the roles of the players are hierarchical. One pla...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
Recent video games have become so complex and highly qualified that non-player characters, called NP...
It is well known that human psychology determines his/her action and behavior. This fact has not be...
We use the model developed in Sarin and Vahid (1999, GEB) to explain the experiments reported in Ere...
This dissertation presents the analytical solution, agent behavioral transitions and classification ...
In this work we present an evolving system of agents which interact with each other in game theoreti...
In this work we present an evolving system of agents which interact with each other in game theoreti...
In strategic situations, humans infer the state of mind of others, e.g., emotions or intentions, ada...
In this work we present an evolving system of agents which interact with each other in game theoreti...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
In strategic situations, humans infer the state of mind of others, e.g., emotions or intentions, ada...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...
Dynamic two-person games are considered, in which the roles of the players are hierarchical. One pla...
This paper shows how optimal control models and ele- mentary statistics can be used to simulate inte...