We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repeatedly playing a participation game with negative feedback. We assume that agents use different behavioral rules prescribing how to play the game conditionally on the outcome of previous rounds. We update the fraction of the population using each rule by means of a general class of evolutionary dynamics based on imitation, which contains both replicator and logit dynamics. Our model is analyzed by a combination of formal analysis and numerical simulations and is able to replicate results from the experimental and computational literature on these types of games. In particular, irrespective of the specific evolutionary dynamics and of the exact...
Every form of behavior is shaped by trial and error. Such stepwise adaptation can occur through indi...
Imitation dynamics for population games are studied and their asymptotic properties analyzed. In the...
Recent models of learning in games have attempted to produce individual-level learning algorithms th...
We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repea...
We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repea...
We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repea...
We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repea...
In the theory of evolutionary games, perturbations are placed in the dynamic process that lead playe...
We propose an oligopoly model where players can choose between two kinds of behaviors, denoted as co...
This paper proposes an evolutionary-game-theory model, called meta-evolutionary game dynamics, for s...
AbstractIn social situations with which evolutionary game is concerned, individuals are considered t...
The present thesis considers two biologically significant processes: the evolution of populations of...
Evolutionary game theory describes systems where individual success is based on the interaction with...
Evolutionary game theorists have devoted a great deal of effort to answering questions related to co...
This dissertation contains four essays about evolutionary learning dynamics and the quantal response...
Every form of behavior is shaped by trial and error. Such stepwise adaptation can occur through indi...
Imitation dynamics for population games are studied and their asymptotic properties analyzed. In the...
Recent models of learning in games have attempted to produce individual-level learning algorithms th...
We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repea...
We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repea...
We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repea...
We introduce a framework to analyze the interaction of boundedly rational heterogeneous agents repea...
In the theory of evolutionary games, perturbations are placed in the dynamic process that lead playe...
We propose an oligopoly model where players can choose between two kinds of behaviors, denoted as co...
This paper proposes an evolutionary-game-theory model, called meta-evolutionary game dynamics, for s...
AbstractIn social situations with which evolutionary game is concerned, individuals are considered t...
The present thesis considers two biologically significant processes: the evolution of populations of...
Evolutionary game theory describes systems where individual success is based on the interaction with...
Evolutionary game theorists have devoted a great deal of effort to answering questions related to co...
This dissertation contains four essays about evolutionary learning dynamics and the quantal response...
Every form of behavior is shaped by trial and error. Such stepwise adaptation can occur through indi...
Imitation dynamics for population games are studied and their asymptotic properties analyzed. In the...
Recent models of learning in games have attempted to produce individual-level learning algorithms th...