The purpose of this presentation is to address research on the effectiveness of problem gambling interventions and offer insights for new directions. Dr. Martens has led two clinical trials over the past five years that have integrated technology into problem gambling interventions for young adults. In the first trial (Martens et al., 2015), he found that a computerized personalized feedback intervention reduced gambling problems among at-risk young adult gamblers. In the second trial (Martens et al., in preparation), he found that an intervention delivered via cell phone and text-message had an indirect effect on gambling-related problems. Although effect sizes for these interventions were in the small to medium range, both interventions w...
The legalization and availability of new forms of gambling are increasing in most Western countries....
INTRODUCTION: International prevalence rates for problem gambling are estimated at 2.3%. Problem gam...
Abstract Background The current randomized controlled...
The purpose of this presentation to discuss my work developing and evaluating the efficacy of brief ...
Excessive gambling behavior is a complex psychopathological phenomenon, characterized by the interac...
Abstract This presentation will describe a program improvement initiative launched by Oregon Problem...
Background: Problem gambling (PG) is common throughout the world and affects approximately 2% of th...
Abstract The majority of individuals with problematic and pathological gambling remain untreated, an...
Gambling Disorder is a prevalent non-substance use disorder, which contrasts with the low number of ...
Background The current randomized controlled trial seeks to evaluate whether providing access to an...
Introduction: The primary purpose of this study is to evaluate the relative effectiveness of 2 of th...
Abstract Background Gambling disorders affect about o...
Background and aims Personalized feedback interventions (PFI) have shown success as a low-cost, scal...
The self-help treatment (SHT) studies for other psychological problems significantly outweigh those ...
Research suggests online interventions can have instant impact, however this is yet to be tested wit...
The legalization and availability of new forms of gambling are increasing in most Western countries....
INTRODUCTION: International prevalence rates for problem gambling are estimated at 2.3%. Problem gam...
Abstract Background The current randomized controlled...
The purpose of this presentation to discuss my work developing and evaluating the efficacy of brief ...
Excessive gambling behavior is a complex psychopathological phenomenon, characterized by the interac...
Abstract This presentation will describe a program improvement initiative launched by Oregon Problem...
Background: Problem gambling (PG) is common throughout the world and affects approximately 2% of th...
Abstract The majority of individuals with problematic and pathological gambling remain untreated, an...
Gambling Disorder is a prevalent non-substance use disorder, which contrasts with the low number of ...
Background The current randomized controlled trial seeks to evaluate whether providing access to an...
Introduction: The primary purpose of this study is to evaluate the relative effectiveness of 2 of th...
Abstract Background Gambling disorders affect about o...
Background and aims Personalized feedback interventions (PFI) have shown success as a low-cost, scal...
The self-help treatment (SHT) studies for other psychological problems significantly outweigh those ...
Research suggests online interventions can have instant impact, however this is yet to be tested wit...
The legalization and availability of new forms of gambling are increasing in most Western countries....
INTRODUCTION: International prevalence rates for problem gambling are estimated at 2.3%. Problem gam...
Abstract Background The current randomized controlled...