A key challenge when designing deformable user interfaces is the integration of rigid electronic components with the soft deformable device. In this paper, we propose to place electronic components based on how the user is interacting with the device, i.e., in which way the device is being deformed when the user performs gestures. To identify optimum locations for placing electronic components, we developed a design tool that takes as input a 3D model of the deformable device and a set of captured user gestures. It then visualizes the stress distribution resulting from the gestures applied to the deformable device and suggests where not to place components because the location is highly deformed when users interact (e.g., a rigid battery th...
We experience a variety of natural touch surfaces in our daily lives. These surfaces range in compli...
International audienceRecent technological advances in immersive devices open up many opportunities ...
We introduce a novel input device, deForm, that supports 2.5D touch gestures, tangible tools, and ar...
Deformable inputs offer users the ability to physically manipulate a device for system interaction. ...
When compared to mainstream touch/button-centric devices, deformable devices enable a more organic a...
Thesis: Ph. D., Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
In the modern society with a variety of information electronic devices, human interfaces increase th...
Deformable user interfaces leverage the physical actions we use intuitively to interact with real ob...
This paper proposes a novel tangible interface system to enhance the immersive experience in virtual...
We present a study that investigates the potential of combining, within the same interaction cycle, ...
We present a novel optimization-based algorithm for the design and fabrication of customized, deform...
As a novel input techniques for deformable devices, bend gestures can prove difficult for users to p...
We introduce HandLog, a novel handheld interaction device that supports single handed deformation th...
There has been little discussion on how the materials used to create deformable devices, and the sub...
With recent advances in flexible displays, computer displays are no longer restricted to flat, rigid...
We experience a variety of natural touch surfaces in our daily lives. These surfaces range in compli...
International audienceRecent technological advances in immersive devices open up many opportunities ...
We introduce a novel input device, deForm, that supports 2.5D touch gestures, tangible tools, and ar...
Deformable inputs offer users the ability to physically manipulate a device for system interaction. ...
When compared to mainstream touch/button-centric devices, deformable devices enable a more organic a...
Thesis: Ph. D., Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
In the modern society with a variety of information electronic devices, human interfaces increase th...
Deformable user interfaces leverage the physical actions we use intuitively to interact with real ob...
This paper proposes a novel tangible interface system to enhance the immersive experience in virtual...
We present a study that investigates the potential of combining, within the same interaction cycle, ...
We present a novel optimization-based algorithm for the design and fabrication of customized, deform...
As a novel input techniques for deformable devices, bend gestures can prove difficult for users to p...
We introduce HandLog, a novel handheld interaction device that supports single handed deformation th...
There has been little discussion on how the materials used to create deformable devices, and the sub...
With recent advances in flexible displays, computer displays are no longer restricted to flat, rigid...
We experience a variety of natural touch surfaces in our daily lives. These surfaces range in compli...
International audienceRecent technological advances in immersive devices open up many opportunities ...
We introduce a novel input device, deForm, that supports 2.5D touch gestures, tangible tools, and ar...