Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia da Universidade de CoimbraThis project’s main subject are Natural User Interfaces. These interfaces’ main purpose is to allow the user to interact with computer systems in a more direct and natural way. The popularization of touch and gesture devices in the last few years has allowed for them to become increasingly common and today we are experiencing a transition of interface paradigms from graphical user interfaces to natural user interfaces. However, these interfaces are still being explored, as well as the possibilities that come with them. Whether or not they succeed as a new interface paradigm will depend on whether they are able ...
[EN] With the turn of the decade, there has been a powerful shift in the way gaming is perceived and...
This project aims to explore ways of designing good user interface and interactions for the iPad gam...
It is time to go beyond the established approaches in human-computer interaction. We discuss the two...
Natural User Interfaces (NUI) are system interfaces that aim to make the human-computer interaction ...
Games on personal computers have traditionally been played using the keyboard. However, with the pop...
The goal of this study was to examine interaction designs and devices for natural gesture-based inte...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
Part 1: Keynote SpeakersInternational audienceRecent developments in user-input technologies are cha...
AbstractTechnologically successful products are identified by their ease of use. Tullis and Albert [...
Neue Technologien und Geräte wie die Microsoft Kinect oder die Leap Motion ermöglichen die Verwendun...
Education and self-improvement are key features of human behavior. However, learning in the physical...
With modern technology advancing at an increasing speed, it has become apparent that almost everyone...
The next major revolution for design is to bring the natural user interaction into design activities...
This project was carried out to show the human-computer interaction via hand gestures and pose recog...
In this article we present a method that goes beyond the established approaches of human-computer in...
[EN] With the turn of the decade, there has been a powerful shift in the way gaming is perceived and...
This project aims to explore ways of designing good user interface and interactions for the iPad gam...
It is time to go beyond the established approaches in human-computer interaction. We discuss the two...
Natural User Interfaces (NUI) are system interfaces that aim to make the human-computer interaction ...
Games on personal computers have traditionally been played using the keyboard. However, with the pop...
The goal of this study was to examine interaction designs and devices for natural gesture-based inte...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
Part 1: Keynote SpeakersInternational audienceRecent developments in user-input technologies are cha...
AbstractTechnologically successful products are identified by their ease of use. Tullis and Albert [...
Neue Technologien und Geräte wie die Microsoft Kinect oder die Leap Motion ermöglichen die Verwendun...
Education and self-improvement are key features of human behavior. However, learning in the physical...
With modern technology advancing at an increasing speed, it has become apparent that almost everyone...
The next major revolution for design is to bring the natural user interaction into design activities...
This project was carried out to show the human-computer interaction via hand gestures and pose recog...
In this article we present a method that goes beyond the established approaches of human-computer in...
[EN] With the turn of the decade, there has been a powerful shift in the way gaming is perceived and...
This project aims to explore ways of designing good user interface and interactions for the iPad gam...
It is time to go beyond the established approaches in human-computer interaction. We discuss the two...