Serious Games have been established over recent years as a means of utilising gaming for applications other than entertainment. With the emergence of the Internet of Things (IoT) paradigm, a new direction for serious games arises, where data gathered from the physical environment can be utilised towards new novel applications. This literature survey uncovers existing topologies that can be applied for combining IoT with Serious Games. This paper presents findings from extensive research into IoT, Serious Games, Pervasive Games and Gamification, IoT topologies and Wireless Sensor Networks (WSN), to identify the requirements of a topology for Serious Games and IoT. By understanding the topological requirements for combining IoT and Serious Ga...
The immune system of human beings plays a pivotal role in guarding against different types of diseas...
This paper examines the use of game design as a way to aid developing a better understanding of comp...
Whilst no consensus yet exists on how the Internet of Things will be realised, a global infrastructu...
Serious Games have been established over recent years as a means of utilising gaming for application...
Serious Games have been established over recent years as a means of utilising gaming for application...
Serious Games and the Internet of Things are research topics of high interest. The integration of th...
Serious Games and the Internet of Things are research topics of high interest. The integration of th...
Serious Games and the Internet of Things are research topics of high interest. The integration of th...
The combination of Serious Games and the Internet of Things is a recent academic domain of research...
The combination of the Internet of Things (IoT) with Serious Games is an academic domain of research...
With the Internet of Things (IoT) playing a key role in the Fourth Industrial Revolution it is clear...
Student Engagement has been a strong topic of research for the avoidance of student drop out and the...
The Internet of Things (IoT) is a phenomenon wherein everyday objects are capable of interacting tog...
The immune system of human beings plays a pivotal role in guarding against different types of diseas...
This paper examines the use of game design as a way to aid developing a better understanding of comp...
Whilst no consensus yet exists on how the Internet of Things will be realised, a global infrastructu...
Serious Games have been established over recent years as a means of utilising gaming for application...
Serious Games have been established over recent years as a means of utilising gaming for application...
Serious Games and the Internet of Things are research topics of high interest. The integration of th...
Serious Games and the Internet of Things are research topics of high interest. The integration of th...
Serious Games and the Internet of Things are research topics of high interest. The integration of th...
The combination of Serious Games and the Internet of Things is a recent academic domain of research...
The combination of the Internet of Things (IoT) with Serious Games is an academic domain of research...
With the Internet of Things (IoT) playing a key role in the Fourth Industrial Revolution it is clear...
Student Engagement has been a strong topic of research for the avoidance of student drop out and the...
The Internet of Things (IoT) is a phenomenon wherein everyday objects are capable of interacting tog...
The immune system of human beings plays a pivotal role in guarding against different types of diseas...
This paper examines the use of game design as a way to aid developing a better understanding of comp...
Whilst no consensus yet exists on how the Internet of Things will be realised, a global infrastructu...