This article maps aspects of the current Extended Reality (XR) production ecosystem in the UK, capturing a unique industry at its moment of emergence. The last three years have seen an increase in activity by traditional theatre institutions in the UK producing and distributing VR and 360-degree video content. These projects have been made possible through interdisciplinary collaborations, which we are proposing as a ‘virtual reality production ecosystem’ in which a traditional art institution, a global technology partner and a group of creatives, artists, and technologists all join together in an innovative ‘showcase’ project. The ‘ecosystem’ notion has become somewhat of a buzz term in recent years – used to account for the organising pri...
This article introduces this themed section which focusses on the growing trend toward the creation ...
Despite the incremental improvement and inclusion of immersive technologies in entertainment, traini...
© 2018 Intellect Ltd Article. This article considers how screenwriting might operate in the newly es...
This article maps aspects of the current Extended Reality (XR) production ecosystem in the UK, captu...
Virtual reality (VR) is a medium predicated on immersivity. It therefore has implications for a simi...
This paper focuses on issues arising from the making of an experimental interactive 360-degree video...
This paper describes an experimental project that aims to investigate the scope of methodological an...
This research investigates how artists, from traditional fine art and applied art backgrounds, can c...
Virtual Reality (VR) offers potential for theatre makers to rehearse remotely in settings which are ...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
In recent years, the implementation of Virtual Reality and Augmented Reality into video games and en...
The relevance of the embodied actor and theatre maker is potentially tested alongside advances and e...
Collaborations between human–computer interaction (HCI) researchers and arts practitioners frequentl...
Cinematic virtual reality (VR) production has reached enough capacity to support a festival. This pa...
The paper aims to point out current challenges and opportunities in extended reality (XR) technologi...
This article introduces this themed section which focusses on the growing trend toward the creation ...
Despite the incremental improvement and inclusion of immersive technologies in entertainment, traini...
© 2018 Intellect Ltd Article. This article considers how screenwriting might operate in the newly es...
This article maps aspects of the current Extended Reality (XR) production ecosystem in the UK, captu...
Virtual reality (VR) is a medium predicated on immersivity. It therefore has implications for a simi...
This paper focuses on issues arising from the making of an experimental interactive 360-degree video...
This paper describes an experimental project that aims to investigate the scope of methodological an...
This research investigates how artists, from traditional fine art and applied art backgrounds, can c...
Virtual Reality (VR) offers potential for theatre makers to rehearse remotely in settings which are ...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
In recent years, the implementation of Virtual Reality and Augmented Reality into video games and en...
The relevance of the embodied actor and theatre maker is potentially tested alongside advances and e...
Collaborations between human–computer interaction (HCI) researchers and arts practitioners frequentl...
Cinematic virtual reality (VR) production has reached enough capacity to support a festival. This pa...
The paper aims to point out current challenges and opportunities in extended reality (XR) technologi...
This article introduces this themed section which focusses on the growing trend toward the creation ...
Despite the incremental improvement and inclusion of immersive technologies in entertainment, traini...
© 2018 Intellect Ltd Article. This article considers how screenwriting might operate in the newly es...