We give a direct polynomial-time reduction from parity games played over the configuration graphs of collapsible pushdown systems to safety games played over the same class of graphs. That a polynomial-time reduction would exist was known since both problems are complete for the same complexity class. Coming up with a direct reduction, however, has been an open problem. Our solution to the puzzle brings together a number of techniques for pushdown games and adds three new ones. This work contributes to a recent trend of liveness to safety reductions which allow the advanced state-of-the-art in safety checking to be used for more expressive specifications
Infinite-duration games with disturbances extend the classical framework of infinite-duration games,...
Published in print by Universitätsverlag der TU Berlin, ISBN 978-3-7983-2887-7 (ISSN 2199-5249)The t...
We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on H...
We give a direct polynomial-time reduction from parity games played over the configuration graphs of...
International audienceWe consider parity games played on special pushdown graphs, namely those gener...
Abstract. We consider parity games played on special pushdown graphs, namely those generated by one-...
International audienceThis paper studies a large class of two-player perfect-information turn-based ...
We present a polynomial-time reduction from parity games with imperfect information to safety games ...
International audienceThe class of visibly pushdown languages has been recently defined as a subclas...
International audienceIn this paper we consider parity games defined by higher-order pushdown automa...
We study the influence of parameters like the number of contexts, phases, and stacks on the complexi...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...
Collapsible pushdown automata (CPDA) are a new kind of higher-order pushdown automata in which every...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...
International audienceWe introduce a natural extension of collapsible pushdown systems called annota...
Infinite-duration games with disturbances extend the classical framework of infinite-duration games,...
Published in print by Universitätsverlag der TU Berlin, ISBN 978-3-7983-2887-7 (ISSN 2199-5249)The t...
We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on H...
We give a direct polynomial-time reduction from parity games played over the configuration graphs of...
International audienceWe consider parity games played on special pushdown graphs, namely those gener...
Abstract. We consider parity games played on special pushdown graphs, namely those generated by one-...
International audienceThis paper studies a large class of two-player perfect-information turn-based ...
We present a polynomial-time reduction from parity games with imperfect information to safety games ...
International audienceThe class of visibly pushdown languages has been recently defined as a subclas...
International audienceIn this paper we consider parity games defined by higher-order pushdown automa...
We study the influence of parameters like the number of contexts, phases, and stacks on the complexi...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...
Collapsible pushdown automata (CPDA) are a new kind of higher-order pushdown automata in which every...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...
International audienceWe introduce a natural extension of collapsible pushdown systems called annota...
Infinite-duration games with disturbances extend the classical framework of infinite-duration games,...
Published in print by Universitätsverlag der TU Berlin, ISBN 978-3-7983-2887-7 (ISSN 2199-5249)The t...
We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on H...