The development of edu-games as a learning media for educational specific purposes should be tailored to the learner needs. These objectives include reducing the child's unfamiliarity, facilitating an active learning environment, arousing curiosity, and enabling scaffolding. The research aims to develop Edu-Games learning media that contains various types of professions. The media games offered are 1) finding the difference, 2) playing the puzzle, 3) recognizing the profession. Edu-games design method using waterfall design developed by Pressman include: 1) system engineering, 2) analysis, 3) design, 4) coding, 5) testing, and 6) maintenance. The resulting product in the form of the edu-games application based on Android. The design result...
This study carried out based on the results of the analysis of problems in SMK Harapan Kartasura sch...
This study aims to find out information about the need for educational games, perceptions of educati...
Penelitian ini menghasilkan media pembelajaran berupa game yang diaplikasikan pada perangkat yang me...
The development of edu-games as a learning media for educational specific purposes should be tailore...
This research aims to obtain a picture of attitudes and understanding of early childhood education t...
Technology has become the consumption of the wider community, one of which is the entertainment need...
Language acquisition is the process of language mastery done by children naturally when they learn t...
Learning activities for students in the current era, especially in productive subjects, must be inte...
Educational games can be one of the media for learning about cultural arts, as media in learning art...
In this study carried out based on the results of the analysis of problems in SMK Harapan Kartasura ...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
The use of technology as a learning medium is a new breakthrough that is very effective because in ...
At present we have found a lack of learning media applications that can attract the attention of chi...
Teaching and learning activities in Indonesia still employ the lecture method which is considered tr...
AbstrakGame Edukasi adalah salah satu jenis media yang digunakan untuk memberikan pengajaran, menamb...
This study carried out based on the results of the analysis of problems in SMK Harapan Kartasura sch...
This study aims to find out information about the need for educational games, perceptions of educati...
Penelitian ini menghasilkan media pembelajaran berupa game yang diaplikasikan pada perangkat yang me...
The development of edu-games as a learning media for educational specific purposes should be tailore...
This research aims to obtain a picture of attitudes and understanding of early childhood education t...
Technology has become the consumption of the wider community, one of which is the entertainment need...
Language acquisition is the process of language mastery done by children naturally when they learn t...
Learning activities for students in the current era, especially in productive subjects, must be inte...
Educational games can be one of the media for learning about cultural arts, as media in learning art...
In this study carried out based on the results of the analysis of problems in SMK Harapan Kartasura ...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
The use of technology as a learning medium is a new breakthrough that is very effective because in ...
At present we have found a lack of learning media applications that can attract the attention of chi...
Teaching and learning activities in Indonesia still employ the lecture method which is considered tr...
AbstrakGame Edukasi adalah salah satu jenis media yang digunakan untuk memberikan pengajaran, menamb...
This study carried out based on the results of the analysis of problems in SMK Harapan Kartasura sch...
This study aims to find out information about the need for educational games, perceptions of educati...
Penelitian ini menghasilkan media pembelajaran berupa game yang diaplikasikan pada perangkat yang me...