The following article presents the results of a research project on the functions that the multimedia narrative from the children television program Capicúa fulfills in developing the Capiamiguitos´ learning abilities. (Capiamiguitos or �Capi-little friends� are children between the ages of 8-11 who use the TV-internet convergent model). It analyzes, from the viewpoints of spectators, content and textual analysis of TV and web 2.0, the ways in which the audiovisual narrative, multimedia language and interactivity allow users to appropriate knowledge. It shows how, from the informal knowledge of digital convergence, emerges a creation of digital divergences that transmit formal knowledge, in order to develop the spectators´ (telenauts´) abil...
Mass media are researching new forms of interactivity with audiences because they need adapted their...
The article aims at answering questions about the most popular forms of children’s entertainment av...
The challenges of human interaction go through the basic need to connect. TV digitization resulted ...
El siguiente artículo presenta los resultados de la investigación sobre la función quecumple la narr...
Los niños, adolescentes y jóvenes del presente siglo están transitando su andadura por la producció...
La naturaleza de los medios y lenguajes digitales ha posibilitado el desarrollo de diferentes técnic...
La naturaleza de los medios y lenguajes digitales ha posibilitado el desarrollo de diferentes técni...
The article presents the results of research “Participatory teaching model for training in critical ...
El siguiente trabajo Investigativo reflexiona a través de un recorrido por la historia de la Televis...
One of the characteristics of the digital world for children is the richness and diversity of conten...
Digital convergence has modified production, diffusion and distribution logic of audiovisual content...
This text contextualizes the technological convergence and the appearance and evolution of interacti...
The purpose of this study is to understand how any changes in the productive routine influence the c...
Dédalo is a beta Digital TV Program (24 minutes) created with the goal of promoting the popularizati...
Los contenidos de ficción dirigidos al público joven han encontrado en la web una plataforma ventajo...
Mass media are researching new forms of interactivity with audiences because they need adapted their...
The article aims at answering questions about the most popular forms of children’s entertainment av...
The challenges of human interaction go through the basic need to connect. TV digitization resulted ...
El siguiente artículo presenta los resultados de la investigación sobre la función quecumple la narr...
Los niños, adolescentes y jóvenes del presente siglo están transitando su andadura por la producció...
La naturaleza de los medios y lenguajes digitales ha posibilitado el desarrollo de diferentes técnic...
La naturaleza de los medios y lenguajes digitales ha posibilitado el desarrollo de diferentes técni...
The article presents the results of research “Participatory teaching model for training in critical ...
El siguiente trabajo Investigativo reflexiona a través de un recorrido por la historia de la Televis...
One of the characteristics of the digital world for children is the richness and diversity of conten...
Digital convergence has modified production, diffusion and distribution logic of audiovisual content...
This text contextualizes the technological convergence and the appearance and evolution of interacti...
The purpose of this study is to understand how any changes in the productive routine influence the c...
Dédalo is a beta Digital TV Program (24 minutes) created with the goal of promoting the popularizati...
Los contenidos de ficción dirigidos al público joven han encontrado en la web una plataforma ventajo...
Mass media are researching new forms of interactivity with audiences because they need adapted their...
The article aims at answering questions about the most popular forms of children’s entertainment av...
The challenges of human interaction go through the basic need to connect. TV digitization resulted ...