Objective: to select and analyse the knowledge of the use of games in training nurses found in the scientific literature.Synthesis of content: this is an integrative review of the studies of the subject published between 2010 and 2016, found through the SCOPUS® search engine with the use of specific descriptors in Portuguese and English. Of the 58 articles which were found, 10 were selected, which allowed for the determination of commons themes and differences: they were then grouped into four broad areas, specifically: games typology, the thematic focus of the game, the scope of game and the methodologies for evaluating the strategy.Conclusions: the results show that this strategy for training nurses is mostly used at the undergraduate lev...
Objectives: This review aims to evaluate the performance of serious games as a training tool compare...
This article presents the results of research with the game in situ realized at State University of ...
70 leaves. Advisor: Mary HansenThe problem. The purpose of this study was to determine if learning ...
Objective: to identify the evolution in the use of serious games in virtual environments for health ...
Aim: report the experience of implementing a game in the teaching of an undergraduate module entitle...
Advances in technology have influenced new parameters for contemporary society and it’s not differen...
Objective: demonstrate the impact of a game to help teach children to be mindful of their posture. N...
The COVID-19 pandemic suddenly changed nursing teaching with online teaching, and stimulated the use...
Este es un relato de experiencia en la creación de un juego de Role Playing Game utilizado como una ...
Jogos são tecnologias intelectuais capazes de alterar o processo cognitivo dos indivíduos, através d...
Objective: to identify the nurses's educational process in PSF, to describe the knowledge and the nu...
INTRODUÇÃO: Pautados na importância da qualificação profissional de enfermeiros na avaliação e cui...
Objective: to identify the nurses's educational process in PSF, to describe the knowledge and the nu...
Title.Educational gaming in the health sciences: systematic review. Aim. This paper is a report of a...
O objetivo deste estudo foi relatar a experiência do uso de jogos educativos por acadêmicos de Enfer...
Objectives: This review aims to evaluate the performance of serious games as a training tool compare...
This article presents the results of research with the game in situ realized at State University of ...
70 leaves. Advisor: Mary HansenThe problem. The purpose of this study was to determine if learning ...
Objective: to identify the evolution in the use of serious games in virtual environments for health ...
Aim: report the experience of implementing a game in the teaching of an undergraduate module entitle...
Advances in technology have influenced new parameters for contemporary society and it’s not differen...
Objective: demonstrate the impact of a game to help teach children to be mindful of their posture. N...
The COVID-19 pandemic suddenly changed nursing teaching with online teaching, and stimulated the use...
Este es un relato de experiencia en la creación de un juego de Role Playing Game utilizado como una ...
Jogos são tecnologias intelectuais capazes de alterar o processo cognitivo dos indivíduos, através d...
Objective: to identify the nurses's educational process in PSF, to describe the knowledge and the nu...
INTRODUÇÃO: Pautados na importância da qualificação profissional de enfermeiros na avaliação e cui...
Objective: to identify the nurses's educational process in PSF, to describe the knowledge and the nu...
Title.Educational gaming in the health sciences: systematic review. Aim. This paper is a report of a...
O objetivo deste estudo foi relatar a experiência do uso de jogos educativos por acadêmicos de Enfer...
Objectives: This review aims to evaluate the performance of serious games as a training tool compare...
This article presents the results of research with the game in situ realized at State University of ...
70 leaves. Advisor: Mary HansenThe problem. The purpose of this study was to determine if learning ...