After a successful pilot project using busuu, we tested the chosen language learning application’s effectiveness with learners of four languages (German, English, Spanish, Italian) (n=94) using pre and post language tests. According to the language test results, the experimental group increased their performance (+2.2%) while the control group’s performance decreased (-3.1%) and the difference in post-measurement was statistically significant (p=.013). Shortly after this, we tested Lifeline, a text-based interactive sci-fi story, which combines reading with a game. The students’ feedbacks show that they found the app very motivating and exciting. Further research will focus on the effectiveness of Lifeline in language learning.Tras un exito...
One of the main challenges in Dutch education are students who may not be much interested in languag...
One major competence for learners in the 21st century is acquiring a second language (L2). Based on...
Teaching methods have evolved substantially over time, as students’ learning styles and needs nowada...
After a successful pilot project using busuu, we tested the chosen language learning application’s ...
A quasi-experimental, pretest-posttest, non-equivalent control group design was used to examine the ...
This is a study on how gamification facilitates language learning. It is written from the point of v...
Studies into the use of mobile applications (apps) for language learning have found positive results...
Treball de fi de màster en Lingüística Teòrica i Aplicada. Tutor: Daniel Cassany.The present study i...
Aim/Purpose: This study examines how the use of a Mobile Assisted Language Learning (MALL) applicati...
Powered by advanced calculating power and novel technologies like artificial intelligence, smartphon...
[EN] This paper focuses on a fairly new motivational technique, the so-called Gamification, which co...
Nowadays languages are an essential requirement in order to tackle today's work environment. Such ne...
[[abstract]]Goal: The use of mobile game-based learning with a mobile app in higher education aims t...
In the recent years, gamification has become an increasingly popular way to improve student engageme...
La creciente expansión de las tecnologías móviles ha creado nuevas oportunidades y desafíos para la...
One of the main challenges in Dutch education are students who may not be much interested in languag...
One major competence for learners in the 21st century is acquiring a second language (L2). Based on...
Teaching methods have evolved substantially over time, as students’ learning styles and needs nowada...
After a successful pilot project using busuu, we tested the chosen language learning application’s ...
A quasi-experimental, pretest-posttest, non-equivalent control group design was used to examine the ...
This is a study on how gamification facilitates language learning. It is written from the point of v...
Studies into the use of mobile applications (apps) for language learning have found positive results...
Treball de fi de màster en Lingüística Teòrica i Aplicada. Tutor: Daniel Cassany.The present study i...
Aim/Purpose: This study examines how the use of a Mobile Assisted Language Learning (MALL) applicati...
Powered by advanced calculating power and novel technologies like artificial intelligence, smartphon...
[EN] This paper focuses on a fairly new motivational technique, the so-called Gamification, which co...
Nowadays languages are an essential requirement in order to tackle today's work environment. Such ne...
[[abstract]]Goal: The use of mobile game-based learning with a mobile app in higher education aims t...
In the recent years, gamification has become an increasingly popular way to improve student engageme...
La creciente expansión de las tecnologías móviles ha creado nuevas oportunidades y desafíos para la...
One of the main challenges in Dutch education are students who may not be much interested in languag...
One major competence for learners in the 21st century is acquiring a second language (L2). Based on...
Teaching methods have evolved substantially over time, as students’ learning styles and needs nowada...