Emotion recognition systems from physiological signals are innovative techniques that allow studying the behavior and reaction of an individual when exposed to information that may evoke emotional reactions through multimedia tools, for example, video games. This type of approach is used to identify the behavior of an individual in different fields, such as medicine, education, psychology, etc., in order to assess the effect that the content has on the individual that is interacting with it. This article shows a systematic review of articles that report studies on emotion recognition with physiological signals and video games, between January 2010 and April 2016. We searched in eight databases, and found 15 articles that met the selection c...
Introduction: Emotion regulation (ER) supports multiple individual functions and promotes mental hea...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
Games are interactive tools able to arouse emotions in the user. This is particularly relevant in Se...
Emotion recognition systems from physiological signals are innovative techniques that allow studying...
In Affective Computing research field, different tools and devices are used to acquire physiological...
The potential value of a looping biometric feedback system as a key component of adaptive computer v...
The potential value of a looping biometric feedback system as a key component of adaptive computer v...
Different physiological theories and experiments have studied the link between emotions and humans' ...
In recent years, research on the psychology of gaming has examined the negative and positive outcom...
Emotion identification has received a lot of interest in recent years, with applications in mental h...
This thesis presents the results of three exploratory studies aimed at developing a psychophysiologi...
This thesis presents the results of three exploratory studies aimed at developing a psychophysiologi...
Video gaming is now available as a fully immersive experience that creates responsive inputs and out...
Introduction: Emotion regulation (ER) supports multiple individual functions and promotes mental hea...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
Introduction: Emotion regulation (ER) supports multiple individual functions and promotes mental hea...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
Games are interactive tools able to arouse emotions in the user. This is particularly relevant in Se...
Emotion recognition systems from physiological signals are innovative techniques that allow studying...
In Affective Computing research field, different tools and devices are used to acquire physiological...
The potential value of a looping biometric feedback system as a key component of adaptive computer v...
The potential value of a looping biometric feedback system as a key component of adaptive computer v...
Different physiological theories and experiments have studied the link between emotions and humans' ...
In recent years, research on the psychology of gaming has examined the negative and positive outcom...
Emotion identification has received a lot of interest in recent years, with applications in mental h...
This thesis presents the results of three exploratory studies aimed at developing a psychophysiologi...
This thesis presents the results of three exploratory studies aimed at developing a psychophysiologi...
Video gaming is now available as a fully immersive experience that creates responsive inputs and out...
Introduction: Emotion regulation (ER) supports multiple individual functions and promotes mental hea...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
Introduction: Emotion regulation (ER) supports multiple individual functions and promotes mental hea...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
Games are interactive tools able to arouse emotions in the user. This is particularly relevant in Se...