Throughout life different socialization processes are assumed and we live with different agents of socialization. At present the gradual exposure to information and messages, through the media, leads us to modify the conception of reality; the exposure to media leave cultivate the understanding the world, beliefs, mental representations and attitudes. In this study the children are the target, and with reference to the dyad animation-sport, the aim of this paper is to analyze from a narrative point of view how are stories related to the sports and how they are represented. For it, we have been analyzed animated films released in 2013. By analyzing their content we have sufficient data to support the conclusion that animated films continue r...
In the last few decades, videogames have become a mass phenomenon and have progressively carved out ...
El mundo del deporte como gran agente social que es, debe reestructurarse en torno a una forma de vi...
The product consists of the development of an audiovisual report on the influence of the Disney prin...
Throughout life different socialization processes are assumed and we live with different agents of s...
A lo largo de la vida se asumen diferentes procesos socializadores y se convive con diferentes agent...
Movies are one of the objects of study for Social Psychology because they are not only art or indust...
La exposición a los medios 'cultiva' la forma de comprender el mundo asentando creencias, representa...
Entendiendo que los productos culturales dirigidos a los niños son transmisores de representaciones ...
This investigation anlyzes the content of eight digital cartoons movies of Walt Disney Pictures/Pixa...
Esta investigación tiene como objetivo analizar el visual storytelling en los cortometrajes animado...
In this paper, discourses reproduced through all kinds of media are questions by analysing similarit...
El cine es objeto de estudio para la Psicología Social porque no sólo es arte o industria; es socia...
In this paper, discourses reproduced through all kinds of media are questions by analysing similarit...
Los formatos animados se constituyen en el producto de entretenimiento infantil por excelencia, sin ...
El siguiente documento da cuenta de un ejercicio investigativo sobre infancia y representaciones soc...
In the last few decades, videogames have become a mass phenomenon and have progressively carved out ...
El mundo del deporte como gran agente social que es, debe reestructurarse en torno a una forma de vi...
The product consists of the development of an audiovisual report on the influence of the Disney prin...
Throughout life different socialization processes are assumed and we live with different agents of s...
A lo largo de la vida se asumen diferentes procesos socializadores y se convive con diferentes agent...
Movies are one of the objects of study for Social Psychology because they are not only art or indust...
La exposición a los medios 'cultiva' la forma de comprender el mundo asentando creencias, representa...
Entendiendo que los productos culturales dirigidos a los niños son transmisores de representaciones ...
This investigation anlyzes the content of eight digital cartoons movies of Walt Disney Pictures/Pixa...
Esta investigación tiene como objetivo analizar el visual storytelling en los cortometrajes animado...
In this paper, discourses reproduced through all kinds of media are questions by analysing similarit...
El cine es objeto de estudio para la Psicología Social porque no sólo es arte o industria; es socia...
In this paper, discourses reproduced through all kinds of media are questions by analysing similarit...
Los formatos animados se constituyen en el producto de entretenimiento infantil por excelencia, sin ...
El siguiente documento da cuenta de un ejercicio investigativo sobre infancia y representaciones soc...
In the last few decades, videogames have become a mass phenomenon and have progressively carved out ...
El mundo del deporte como gran agente social que es, debe reestructurarse en torno a una forma de vi...
The product consists of the development of an audiovisual report on the influence of the Disney prin...