The article presents an approach to the relationships between cinema and videogames, then focuses on a psychoanalytic reading of the film Avalon by Japanese movies director Mamoru Oshii. Where does the reality end and the game begins? It is the key question which allows us to deploy the hermeneutical discourse towards a reflection on topics as broad and complex as the dialectic between reality and fiction or as specific as anorexia and addiction and their connection with sexuality. To analyse the filmic text from a psychoanalytic perspective, means considering, above all, the problem of desire in the construction of subjectivity. Finally, the textual analysis spreads to one of the most recurring and complex topics of contemporary theory: th...
Alone, in the dark. Narrative practices and videogame experiences of fear. In contemporary mediascap...
In contemporary mediascape, video games represent the only narrative medium where the danger for the...
L’objet jeu vidéo interroge de plus en plus la psychologie clinique depuis le début des années 2000....
The article presents an approach to the relationships between cinema and videogames, then focuses on...
The intent of the current article is to problematize the muses of a contemporaneity that flirts with...
This article has as objective focuses the messages about the sexuality that the adult transmits enig...
In this article, the authors address the topic of interactive fiction or conversational adventures f...
This article states a reflection about the implications of virtuality analyzing one of the most popu...
Movies and Madness: Moments of an attraction.Resumen. Un artículo que reflexiona sobre los encuentr...
This article reflects on the match and mismatches between fils and psychopathology. It criticizes th...
This article emphasizes the concept of pornification both as an instrument and an effect of a politi...
This article aims to raise some crucial points for discussing the issue of videogames from psycholog...
27 páginasVideo games have burst into prominence in today’s society and have revo-lutionized how we ...
The present article aims to discuss on the relation between Literature and Videogames showing how th...
29 páginasBecoming immersed in a world where our perception of reality is highly mediate...
Alone, in the dark. Narrative practices and videogame experiences of fear. In contemporary mediascap...
In contemporary mediascape, video games represent the only narrative medium where the danger for the...
L’objet jeu vidéo interroge de plus en plus la psychologie clinique depuis le début des années 2000....
The article presents an approach to the relationships between cinema and videogames, then focuses on...
The intent of the current article is to problematize the muses of a contemporaneity that flirts with...
This article has as objective focuses the messages about the sexuality that the adult transmits enig...
In this article, the authors address the topic of interactive fiction or conversational adventures f...
This article states a reflection about the implications of virtuality analyzing one of the most popu...
Movies and Madness: Moments of an attraction.Resumen. Un artículo que reflexiona sobre los encuentr...
This article reflects on the match and mismatches between fils and psychopathology. It criticizes th...
This article emphasizes the concept of pornification both as an instrument and an effect of a politi...
This article aims to raise some crucial points for discussing the issue of videogames from psycholog...
27 páginasVideo games have burst into prominence in today’s society and have revo-lutionized how we ...
The present article aims to discuss on the relation between Literature and Videogames showing how th...
29 páginasBecoming immersed in a world where our perception of reality is highly mediate...
Alone, in the dark. Narrative practices and videogame experiences of fear. In contemporary mediascap...
In contemporary mediascape, video games represent the only narrative medium where the danger for the...
L’objet jeu vidéo interroge de plus en plus la psychologie clinique depuis le début des années 2000....