Researchers are beginning to explore the role of digital design collaboration within multi-user 3D virtual environments. In the latest instalment of an ongoing remote digital design collaboration project with the Sydney University Key Centre of Design Computing and Cognition (KCDC), the University of Queensland Information Environments Program (IEP) co-coordinated an online production of T. S. Eliot's The Cocktail Party in a 3D virtual world environment. This paper describes the process, socialisation, and pedagogical outcomes of early learners collaborating remotely in 3D digital media, analysing the adopted place metaphors and associated design features versus underlying educational goals
Workshop aims This workshop offers a ‘students-eye view’ and hands-on exploration of an EdTech inn...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Much Information Communication Technology (ICT) design work involves international collaboration. Th...
Much information communication technology (ICT) design work involves international collaboration. Th...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting ...
Workshop aims This workshop offers a ‘students-eye view’ and hands-on exploration of an EdTech inn...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
Much Information Communication Technology (ICT) design work involves international collaboration. Th...
Much information communication technology (ICT) design work involves international collaboration. Th...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting ...
Workshop aims This workshop offers a ‘students-eye view’ and hands-on exploration of an EdTech inn...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...