International audienceWe present a new plane-probing algorithm, i.e., an algorithm that computes the normal vector of a digital plane from a starting point and a predicate "Is a point x in the digital plane?". This predicate is used to probe the digital plane as locally as possible and decide on-the-fly the next points to consider. We show that this algorithm returns the same vector as another plane-probing algorithm proposed in Lachaud et al. (J. Math. Imaging Vis., 59, 1, 23-39, 2017), but requires fewer probes. The theoretical upper bound is indeed lowered from O(ω log ω) to O(ω) calls to the predicate, where ω is the arithmetical thickness of the digital plane, and far fewer calls are experimentally observed on average. This reduction i...
Rapport interne.A naive digital plane with integer coefficients is a subset of points (x,y,z) in Z^3...
International audienceWe introduce a new discrete primitive, the blurred piece of a discrete plane, ...
International audienceIn digital geometry, digital straightness is an important concept both for pra...
International audienceWe present a new plane-probing algorithm, i.e., an algorithm that computes the...
International audienceA plane-probing algorithm computes the normal vector of a digital plane from a...
International audiencePlane-probing algorithms have become fundamental tools to locally capture arit...
When processing the geometry of digital surfaces (boundaries of voxel sets), linear local structures...
International audienceWe show that the plane-probing algorithms introduced in Lachaud et al. (J. Mat...
AbstractA naive digital plane is a subset of points (x,y,z)∈Z3 verifying h⩽ax+by+cz<h+max{|a|,|b|,|c...
International audienceA digital plane is the set of integer points located between the parallel plan...
International audienceThis paper presents a method for segmenting a 3D point cloud into planar surfa...
International audienceA naive digital plane is a subset of points $(x,y,z) \in \mathbb{Z} ^3$ verify...
International audienceWith the improvement of 3D scanners, we produce point clouds with more and mor...
Rapport interne.A naive digital plane with integer coefficients is a subset of points (x,y,z) in Z^3...
International audienceWe introduce a new discrete primitive, the blurred piece of a discrete plane, ...
International audienceIn digital geometry, digital straightness is an important concept both for pra...
International audienceWe present a new plane-probing algorithm, i.e., an algorithm that computes the...
International audienceA plane-probing algorithm computes the normal vector of a digital plane from a...
International audiencePlane-probing algorithms have become fundamental tools to locally capture arit...
When processing the geometry of digital surfaces (boundaries of voxel sets), linear local structures...
International audienceWe show that the plane-probing algorithms introduced in Lachaud et al. (J. Mat...
AbstractA naive digital plane is a subset of points (x,y,z)∈Z3 verifying h⩽ax+by+cz<h+max{|a|,|b|,|c...
International audienceA digital plane is the set of integer points located between the parallel plan...
International audienceThis paper presents a method for segmenting a 3D point cloud into planar surfa...
International audienceA naive digital plane is a subset of points $(x,y,z) \in \mathbb{Z} ^3$ verify...
International audienceWith the improvement of 3D scanners, we produce point clouds with more and mor...
Rapport interne.A naive digital plane with integer coefficients is a subset of points (x,y,z) in Z^3...
International audienceWe introduce a new discrete primitive, the blurred piece of a discrete plane, ...
International audienceIn digital geometry, digital straightness is an important concept both for pra...