International audienceThe creation or streaming of photo-realistic self-avatars is important for virtual reality applications that aim for perception and action to replicate real world experience. The appearance and recognition of a digital self-avatar may be especially important for applications related to telepresence, embodied virtual reality, or immersive games. We investigated gender differences in the use of visual cues (shape, texture) of a self-avatar for estimating body weight and evaluating avatar appearance. A full-body scanner was used to capture each participant's body geometry and color information and a set of 3D virtual avatars with realistic weight variations was created based on a statistical body model. Additionally, a se...
Prior research has shown that individuals engage in impression management online, both in a social n...
The assessment of body image in adolescence plays a key role to investigate self-esteem development ...
Advances in 3D scanning technology allow us to create realistic virtual avatars from full body 3D sc...
The creation or streaming of photo-realistic self-avatars is important for virtual reality applicati...
The creation or streaming of photo-realistic self-avatars is important for virtual reality applicati...
The previous body image literature has focused on how females perceive their body weight. We investi...
International audienceThe creation of realistic self-avatars that users identify with is important f...
The goal of this research was to investigate women´s sensitivity to changes in their perceived weigh...
The goal of this research was to investigate women's sensitivity to changes in their perceived weigh...
The goal of this research was to investigate women’s sensitivity to changes in their perceived weigh...
The creation of personalized avatars that may be morphed to simulate realistic changes in body size ...
This experimental study aimed to investigate the effect of having a virtual avatar experience on hea...
Avatars are important for games and immersive social media applications. Although avatars are still ...
Abstract We explored how viewing one’s anthropometric virtual avatar would affect the viewer’s self-...
Previous research has suggested that body size estimates are biased towards an average reference bod...
Prior research has shown that individuals engage in impression management online, both in a social n...
The assessment of body image in adolescence plays a key role to investigate self-esteem development ...
Advances in 3D scanning technology allow us to create realistic virtual avatars from full body 3D sc...
The creation or streaming of photo-realistic self-avatars is important for virtual reality applicati...
The creation or streaming of photo-realistic self-avatars is important for virtual reality applicati...
The previous body image literature has focused on how females perceive their body weight. We investi...
International audienceThe creation of realistic self-avatars that users identify with is important f...
The goal of this research was to investigate women´s sensitivity to changes in their perceived weigh...
The goal of this research was to investigate women's sensitivity to changes in their perceived weigh...
The goal of this research was to investigate women’s sensitivity to changes in their perceived weigh...
The creation of personalized avatars that may be morphed to simulate realistic changes in body size ...
This experimental study aimed to investigate the effect of having a virtual avatar experience on hea...
Avatars are important for games and immersive social media applications. Although avatars are still ...
Abstract We explored how viewing one’s anthropometric virtual avatar would affect the viewer’s self-...
Previous research has suggested that body size estimates are biased towards an average reference bod...
Prior research has shown that individuals engage in impression management online, both in a social n...
The assessment of body image in adolescence plays a key role to investigate self-esteem development ...
Advances in 3D scanning technology allow us to create realistic virtual avatars from full body 3D sc...