Research applying self-determination theory and the dualistic model of passion (DMP) has shown video games may satisfy basic psychological needs (i.e., competence, autonomy, and relatedness) and be identified as a passion. The DMP distinguishes between healthy or harmonious passion and problematic or obsessive passion (OP), with the latter reflecting an overreliance towards one's passion to obtain needs satisfaction. The experience of daily obstructions to needs satisfaction, or needs frustration (NF), may facilitate such an overreliance. This study explored how NF and both types of passion explain the amount of time that university students spend gaming. The overall association between NF and time spent gaming was not significant. However,...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
Video games can satisfy people's basic psychological needs of autonomy, competence, and relatedness....
Video games can satisfy people's basic psychological needs of autonomy, competence, and relatedness....
Although research shows that videogames have a positive impact on the majority of players, concerns ...
Although research shows that videogames have a positive impact on the majority of players, concerns ...
The present research examined the background and consequences of different styles of engagement in v...
The present research examined the background and consequences of different styles of engagement in v...
The dualistic model of passion defines passion as a strong inclination toward a self-defining activi...
The dualistic model of passion defines passion as a strong inclination toward a self-defining activi...
Drawing on the self-determination theory (SDT) framework and the dualistic model of passion, the cur...
Research has revealed that the push to engage in video games is in part the perception that they sat...
Motivation is often used as a predictor of a problematic style of video game engagement, implying th...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
The aim of this study was to examine the relationship of harmonious and obsessive passion for playin...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
Video games can satisfy people's basic psychological needs of autonomy, competence, and relatedness....
Video games can satisfy people's basic psychological needs of autonomy, competence, and relatedness....
Although research shows that videogames have a positive impact on the majority of players, concerns ...
Although research shows that videogames have a positive impact on the majority of players, concerns ...
The present research examined the background and consequences of different styles of engagement in v...
The present research examined the background and consequences of different styles of engagement in v...
The dualistic model of passion defines passion as a strong inclination toward a self-defining activi...
The dualistic model of passion defines passion as a strong inclination toward a self-defining activi...
Drawing on the self-determination theory (SDT) framework and the dualistic model of passion, the cur...
Research has revealed that the push to engage in video games is in part the perception that they sat...
Motivation is often used as a predictor of a problematic style of video game engagement, implying th...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
The aim of this study was to examine the relationship of harmonious and obsessive passion for playin...
Since the outbreak of COVID-19, reports have shown a significant rise in videogame engagement due to...
Video games can satisfy people's basic psychological needs of autonomy, competence, and relatedness....
Video games can satisfy people's basic psychological needs of autonomy, competence, and relatedness....