We consider online routing algorithms for finding paths between the vertices of plane graphs. Although it has been shown in Bose et al. (Internat. J. Comput. Geom. 12(4) (2002) 283) that there exists no competitive routing scheme that works on all triangulations, we show that there exists a simple online O(1)-memory c-competitive routing strategy that approximates the shortest path in triangulations possessing the diamond property, i.e., the total distance travelled by the algorithm to route a message between two vertices is at most a constant c times the shortest path. Our results imply a competitive routing strategy for certain classical triangulations such as the Delaunay, greedy, or minimum-weight triangulation, since they all possess t...
We present a deterministic local routing scheme that is guaranteed to find a path between any pair o...
We show that it is possible to route locally and com-petitively on two bounded-degree plane 6-spanne...
In this thesis we describe five new algorithms (QUASI-PLANAR, QUASI-POLYHEDRAL, QFQ, SPIRAL, DOUBLE-...
AbstractWe consider online routing algorithms for finding paths between the vertices of plane graphs...
We consider online routing algorithms for finding paths between the vertices of plane graphs. We sho...
Online routing in a planar embedded graph is central to a number of fields and has been studied exte...
Let G be a graph, ψ G be a source node and ψ G be a target node. The sequence of adjacent nodes (gra...
Abstract. The sequence of adjacent nodes (graph walk) visited by a rout-ing algorithm on a graph G b...
Consider a weighted graph G where vertices are points in the plane and edges are line segments. The ...
We consider online routing algorithms for routing between the vertices of embedded planar straight l...
The sequence of adjacent nodes (graph walk) visited by a routing algorithm on a graph G between give...
We consider online routing strategies for routing between the vertices of embedded planar straight l...
Consider a weighted graph G whose vertices are points in the plane and edges are line segments betwe...
We present a deterministic local routing scheme that is guar-anteed to find a path between any pair ...
We show that it is possible to route locally and com- petitively on two bounded-degree plane 6-spann...
We present a deterministic local routing scheme that is guaranteed to find a path between any pair o...
We show that it is possible to route locally and com-petitively on two bounded-degree plane 6-spanne...
In this thesis we describe five new algorithms (QUASI-PLANAR, QUASI-POLYHEDRAL, QFQ, SPIRAL, DOUBLE-...
AbstractWe consider online routing algorithms for finding paths between the vertices of plane graphs...
We consider online routing algorithms for finding paths between the vertices of plane graphs. We sho...
Online routing in a planar embedded graph is central to a number of fields and has been studied exte...
Let G be a graph, ψ G be a source node and ψ G be a target node. The sequence of adjacent nodes (gra...
Abstract. The sequence of adjacent nodes (graph walk) visited by a rout-ing algorithm on a graph G b...
Consider a weighted graph G where vertices are points in the plane and edges are line segments. The ...
We consider online routing algorithms for routing between the vertices of embedded planar straight l...
The sequence of adjacent nodes (graph walk) visited by a routing algorithm on a graph G between give...
We consider online routing strategies for routing between the vertices of embedded planar straight l...
Consider a weighted graph G whose vertices are points in the plane and edges are line segments betwe...
We present a deterministic local routing scheme that is guar-anteed to find a path between any pair ...
We show that it is possible to route locally and com- petitively on two bounded-degree plane 6-spann...
We present a deterministic local routing scheme that is guaranteed to find a path between any pair o...
We show that it is possible to route locally and com-petitively on two bounded-degree plane 6-spanne...
In this thesis we describe five new algorithms (QUASI-PLANAR, QUASI-POLYHEDRAL, QFQ, SPIRAL, DOUBLE-...