Given a bounded universe {0,1,....,U-1}, we show how to perform (successor) searches in O(log log δ) expected time and updates in O(log log δ) expected amortized time, where δ is the rank dierence between the element being searched for and its successor in the structure. This unies the results of traditional bounded universe structures (which support successor searches in O(log log U) time) and hashing (which supports exact searches in O(1) time). We also show how these results can be extended to answer approximate nearest neighbour queries in low dimensions
Abstract. A black hole is a highly harmful stationary process residing in a node of a network and de...
We address the problem of designing data structures that allow efficient search for approximate near...
In this paper, we present a new cost model for nearest neighbor search in high-dimensional data spac...
Given a bounded universe {0,1,⋯,U-1}, we show how to perform predecessor searches in O(loglogΔ) expe...
We consider the problem of performing predecessor searches in a bounded universe while achieving que...
We show tight upper and lower bounds for time-space trade-offs for the c-approximate Near Neighbor S...
We show tight lower bounds for the entire trade-off between space and query time for the Approximate...
Nearest neighbor searching is the problem of preprocessing a set of n point points in d-dimensional ...
AbstractWe consider a fundamental problem in data structures, static predecessor searching: Given a ...
We address the problem of designing data structures that allow efficient search for approximate near...
A black hole is a highly harmful stationary process residing in a node of a network and destroying a...
In this paper we show how the complexity of performing nearest neighbor (NNS) search on a metric spa...
This paper investigates the circular retrieval problem and the k-nearest neighbor problem, for sets ...
Abstract. A black hole is a highly harmful stationary process residing in a node of a network and de...
Nearest-neighbor search is a very natural and universal problem in computer science. Often times, th...
Abstract. A black hole is a highly harmful stationary process residing in a node of a network and de...
We address the problem of designing data structures that allow efficient search for approximate near...
In this paper, we present a new cost model for nearest neighbor search in high-dimensional data spac...
Given a bounded universe {0,1,⋯,U-1}, we show how to perform predecessor searches in O(loglogΔ) expe...
We consider the problem of performing predecessor searches in a bounded universe while achieving que...
We show tight upper and lower bounds for time-space trade-offs for the c-approximate Near Neighbor S...
We show tight lower bounds for the entire trade-off between space and query time for the Approximate...
Nearest neighbor searching is the problem of preprocessing a set of n point points in d-dimensional ...
AbstractWe consider a fundamental problem in data structures, static predecessor searching: Given a ...
We address the problem of designing data structures that allow efficient search for approximate near...
A black hole is a highly harmful stationary process residing in a node of a network and destroying a...
In this paper we show how the complexity of performing nearest neighbor (NNS) search on a metric spa...
This paper investigates the circular retrieval problem and the k-nearest neighbor problem, for sets ...
Abstract. A black hole is a highly harmful stationary process residing in a node of a network and de...
Nearest-neighbor search is a very natural and universal problem in computer science. Often times, th...
Abstract. A black hole is a highly harmful stationary process residing in a node of a network and de...
We address the problem of designing data structures that allow efficient search for approximate near...
In this paper, we present a new cost model for nearest neighbor search in high-dimensional data spac...