We designed a low-cost arm-mounted wearable 3D input device that uses inertial measurement units. The device is an alternative to tracking systems requiring fixed frames of reference. The device employs two inertial sensors mounted on the arm to derive a 3D cursor position through natural arm movement. We also explore three methods of selection, one entirely software based (dwell, holding the cursor in the target), one using a twist gesture, and one using a button. To address the paucity of research reporting human performance metrics, we quantify the performance of the device through a point-select experiment. Results indicate that throughput was 1.05 to 1.12 bits/s. In contrast, similar studies using conventional 3D trackers (e.g., Natura...
Human-computer interaction (HCI) and virtual reality applications pose the challenge of enabling rea...
Since the introduction of graphical user interfaces (GUI), input control devices have become an inte...
The scarcity of established input methods for augmented reality (AR) head-mounted displays (HMD) mot...
Abstract:- The paper presents inertial sensor based human-computer interface for the disabled. The d...
To extend the choice of inertial motion-tracking systems freely available to researchers and educato...
This paper presents a novel wearable device for gesture capturing based on inertial and magnetic mea...
In this paper, a low cost, wearable six Degree of Freedom (6-DOF) hand pose tracking system is propo...
In the last few years, inertial sensors (accelerometers and gyroscopes) in combination with magnetic...
Abstract:- The paper introduces hands-free human-computer interface designed around commercially ava...
The dynamics of the human body has generated considerable recent research interest among scientist ...
This paper presents a novel input device design for capturing gestures. The system is based on commo...
Three-dimensional displays and input devices are now widely available. While research has investigat...
We present 3DTouch, a novel 3D wearable input device worn on the fingertip for 3D manipulation tasks...
U.S. Air Force special tactics operators at times use small wearable computers (SWCs) for mission ob...
In this paper, a low cost, wearable six Degree of Freedom (6-DOF) hand pose tracking system is prop...
Human-computer interaction (HCI) and virtual reality applications pose the challenge of enabling rea...
Since the introduction of graphical user interfaces (GUI), input control devices have become an inte...
The scarcity of established input methods for augmented reality (AR) head-mounted displays (HMD) mot...
Abstract:- The paper presents inertial sensor based human-computer interface for the disabled. The d...
To extend the choice of inertial motion-tracking systems freely available to researchers and educato...
This paper presents a novel wearable device for gesture capturing based on inertial and magnetic mea...
In this paper, a low cost, wearable six Degree of Freedom (6-DOF) hand pose tracking system is propo...
In the last few years, inertial sensors (accelerometers and gyroscopes) in combination with magnetic...
Abstract:- The paper introduces hands-free human-computer interface designed around commercially ava...
The dynamics of the human body has generated considerable recent research interest among scientist ...
This paper presents a novel input device design for capturing gestures. The system is based on commo...
Three-dimensional displays and input devices are now widely available. While research has investigat...
We present 3DTouch, a novel 3D wearable input device worn on the fingertip for 3D manipulation tasks...
U.S. Air Force special tactics operators at times use small wearable computers (SWCs) for mission ob...
In this paper, a low cost, wearable six Degree of Freedom (6-DOF) hand pose tracking system is prop...
Human-computer interaction (HCI) and virtual reality applications pose the challenge of enabling rea...
Since the introduction of graphical user interfaces (GUI), input control devices have become an inte...
The scarcity of established input methods for augmented reality (AR) head-mounted displays (HMD) mot...