The paper addresses the problem of improving the MPEG compression of synthetic video sequences by exploiting the knowledge about the original 3D model. Two techniques are proposed for the specific case of a virtual walkthrough in which the point of view is the unique moving object in the scene. Technique 1 consists of using only P-frames when position and direction of the point of view do not change since, in this case, each frame is equal to the previous one; P-frames can be simply repeated without any encoding effort thus reducing the computational complexity. Technique 2 consists of increasing the quantization parameter when the direction of the point of view is changing, since the resulting increase of distortion is not perceived clearl...
With rapid mergers of computer, communications, and entertainment industries, we can expect a trend ...
We discuss a strategy for adaptive quantisation in an MPEG encoder, based on the properties of the h...
We present a novel 3D model-based distributed video coding algorithm. It is based on independent, mo...
This paper addresses the problem of improving the quality performance of synthetic video sequences b...
Recently, the interest in 3D imaging has increased tremendously and alongside 3DTV has developed qui...
In this paper we combine model-based video synthesis with block-based motion-compensated prediction ...
We show that traditional waveform coding and 3-D model-based coding are not competing alternatives b...
We propose a novel model-based coding system for video. Model-based coding aims at improving compres...
We show that traditional waveform coding and 3-D model-based coding are not competing alternatives, ...
Abstract. Recent video compression algorithms such as the members of the MPEG or H.26x family use im...
The compression efficiency of Distributed Video-Coding (DVC) suffers from the necessity of transmitt...
We study the performance associated with modelbased video coding schemes using global motion models ...
Currently 3D animation rendering and video compression are completely independent processes even if ...
This paper highlights recent advances in image compression aided by 3-D geometry information. As two...
This Ph.D. thesis offers a perspective of the theory, applications, and implementation of motion mod...
With rapid mergers of computer, communications, and entertainment industries, we can expect a trend ...
We discuss a strategy for adaptive quantisation in an MPEG encoder, based on the properties of the h...
We present a novel 3D model-based distributed video coding algorithm. It is based on independent, mo...
This paper addresses the problem of improving the quality performance of synthetic video sequences b...
Recently, the interest in 3D imaging has increased tremendously and alongside 3DTV has developed qui...
In this paper we combine model-based video synthesis with block-based motion-compensated prediction ...
We show that traditional waveform coding and 3-D model-based coding are not competing alternatives b...
We propose a novel model-based coding system for video. Model-based coding aims at improving compres...
We show that traditional waveform coding and 3-D model-based coding are not competing alternatives, ...
Abstract. Recent video compression algorithms such as the members of the MPEG or H.26x family use im...
The compression efficiency of Distributed Video-Coding (DVC) suffers from the necessity of transmitt...
We study the performance associated with modelbased video coding schemes using global motion models ...
Currently 3D animation rendering and video compression are completely independent processes even if ...
This paper highlights recent advances in image compression aided by 3-D geometry information. As two...
This Ph.D. thesis offers a perspective of the theory, applications, and implementation of motion mod...
With rapid mergers of computer, communications, and entertainment industries, we can expect a trend ...
We discuss a strategy for adaptive quantisation in an MPEG encoder, based on the properties of the h...
We present a novel 3D model-based distributed video coding algorithm. It is based on independent, mo...