Within the past decade, several academic institutions have begun to investigate techniques combining the fine arts and humanities into STEM coursework and curriculum. The resulting trend STEAM (Science, Technology, Engineering, Art, Mathematics) indicates that the arts could contribute to critical thinking, transfer across subject domains, and higher order thinking skills. This work examines the theoretical foundations of STEAM along with early and recent methodologies. Case studies are evaluated and the thesis concludes with recommendations suggesting how academics could apply these concepts to undergraduate studies
This paper explores STEAM as a solution to improving student engagement and helping students improve...
The integration of STEM with the Arts, commonly referred to as STEAM, recognizes the need for human ...
Science, technology, engineering, arts and math (STEAM) education integrates science with art, prese...
Within the past decade, several academic institutions have begun to investigate techniques combining...
For many years, the arts and sciences have been taught in separate silos. However, with the current ...
This issue of the Journal of STEM Arts, Crafts, and Constructions is focused on the effects of integ...
Recent advances in arts education policy, as outlined in the latest National Core Arts Standards, ad...
Sharing anecdotal case study research documents the vibrancy of personal communication to reveal bot...
This paper outlines the interdependency between arts and technology, and explains the absolute neces...
AbstractThe State University of New York at Potsdam, with support from Lockheed Martin, has develope...
A new transdisciplinary and interdisciplinary field that emerges in pedagogics is commented. Arts co...
Science, technology, engineering, and mathematics (STEM) educational achievement is vital to economi...
The arts represent a range of visual and performance based fields that have shown to have profound i...
Views of teaching academic subjects at the high school level have shifted in recent years in an effo...
Thesis advisor: Michael BarnettPractitioners and scholars have begun to recognize the need to fractu...
This paper explores STEAM as a solution to improving student engagement and helping students improve...
The integration of STEM with the Arts, commonly referred to as STEAM, recognizes the need for human ...
Science, technology, engineering, arts and math (STEAM) education integrates science with art, prese...
Within the past decade, several academic institutions have begun to investigate techniques combining...
For many years, the arts and sciences have been taught in separate silos. However, with the current ...
This issue of the Journal of STEM Arts, Crafts, and Constructions is focused on the effects of integ...
Recent advances in arts education policy, as outlined in the latest National Core Arts Standards, ad...
Sharing anecdotal case study research documents the vibrancy of personal communication to reveal bot...
This paper outlines the interdependency between arts and technology, and explains the absolute neces...
AbstractThe State University of New York at Potsdam, with support from Lockheed Martin, has develope...
A new transdisciplinary and interdisciplinary field that emerges in pedagogics is commented. Arts co...
Science, technology, engineering, and mathematics (STEM) educational achievement is vital to economi...
The arts represent a range of visual and performance based fields that have shown to have profound i...
Views of teaching academic subjects at the high school level have shifted in recent years in an effo...
Thesis advisor: Michael BarnettPractitioners and scholars have begun to recognize the need to fractu...
This paper explores STEAM as a solution to improving student engagement and helping students improve...
The integration of STEM with the Arts, commonly referred to as STEAM, recognizes the need for human ...
Science, technology, engineering, arts and math (STEAM) education integrates science with art, prese...