This paper describes a pilot adaptation of the Amazing Library Race (ALR), an academic library orientation designed to introduce new users to library resources and services. A total of 185 students in twelve classes participated in the pilot project, which the authors co-taught. Pedagogically, the ALR combines guided, problem-based learning concepts with key elements of gamification, including competition and reward motivation. It also addresses the learning outcomes of reducing library anxiety and providing general information about collections and services. A review of the literature used in the design of the race is included, as well as a description of the race development and the rubric-based assessment tool used to gauge its success. ...
Presentation at The Innovative Library Classroom (TILC) conference in Radford, VirginiaCreating a bu...
This paper discusses the potential benefits of using gamification techniques to increase student eng...
What is the single best thing you can teach new users about your library? Who are the most powerful ...
This paper describes a pilot adaptation of the Amazing Library Race (ALR), an academic library orien...
Seeking to introduce first-year students to library resources and services in an engaging way, an or...
Many libraries have adopted gamification strategies to enhance their orientation programmes, in the ...
Library orientations continue to excite, or plague, instruction librarians everywhere. Reaching firs...
This chapter from the First-Year Experience Library Cookbook provides an interactive and fun way to ...
In this time of disinformation and misinformation, libraries remain a reliable source of truthful an...
Librarian-instructors lead lots of one-shot sessions and often have a lot to cover to help students ...
Librarians are always looking for inventive ways to engage first year students in Library Orientatio...
Too often incoming students leave library orientation sessions feeling overwhelmed and overstressed,...
With higher education shifting its emphasis from teaching to learning and inputs to outcomes, active...
This article describes the pilot of a program called JumpStart Your Learning, a libraryled, pre-entr...
In this time of disinformation and misinformation, libraries remain a reliable source of truthful an...
Presentation at The Innovative Library Classroom (TILC) conference in Radford, VirginiaCreating a bu...
This paper discusses the potential benefits of using gamification techniques to increase student eng...
What is the single best thing you can teach new users about your library? Who are the most powerful ...
This paper describes a pilot adaptation of the Amazing Library Race (ALR), an academic library orien...
Seeking to introduce first-year students to library resources and services in an engaging way, an or...
Many libraries have adopted gamification strategies to enhance their orientation programmes, in the ...
Library orientations continue to excite, or plague, instruction librarians everywhere. Reaching firs...
This chapter from the First-Year Experience Library Cookbook provides an interactive and fun way to ...
In this time of disinformation and misinformation, libraries remain a reliable source of truthful an...
Librarian-instructors lead lots of one-shot sessions and often have a lot to cover to help students ...
Librarians are always looking for inventive ways to engage first year students in Library Orientatio...
Too often incoming students leave library orientation sessions feeling overwhelmed and overstressed,...
With higher education shifting its emphasis from teaching to learning and inputs to outcomes, active...
This article describes the pilot of a program called JumpStart Your Learning, a libraryled, pre-entr...
In this time of disinformation and misinformation, libraries remain a reliable source of truthful an...
Presentation at The Innovative Library Classroom (TILC) conference in Radford, VirginiaCreating a bu...
This paper discusses the potential benefits of using gamification techniques to increase student eng...
What is the single best thing you can teach new users about your library? Who are the most powerful ...