BACKGROUND:One barrier to effectively treating weight issues among adolescents is that they tend to use social comparison instead of objective measures to evaluate their own health status. When adolescents correctly perceive themselves as overweight, they are more likely to adopt healthy lifestyle behaviors.OBJECTIVE:The purpose of this pilot test was to develop and assess acceptability and usability of an avatar-based, theoretically derived mobile app entitled Monitor Your Avatar (MYA).METHODS:The MYA app was engineered for high school adolescents to identify, using avatars, what they thought they looked like, what they wanted to look like, and what they actually looked like based on body measurements.RESULTS:The MYA app was pilot-tested w...
INTRODUCTION: Adolescent obesity is one of the most serious global public health challenges. Social ...
Purpose: This review examines the impact of mobile app technology on obesity-related anthropometric,...
Background. Most U.S. adolescents ages 13 to 17 use smartphones, so there is tremendous potential to...
BACKGROUND:One barrier to effectively treating weight issues among adolescents is that they tend to ...
During adolescence, participation in physical activity decreases while concern about weight increase...
BACKGROUND: Obesity is a global epidemic. Behavioral change approaches towards improving nutrition, ...
BackgroundThe present study is the first step of a 3-year European project in which a tailored smart...
Background: Promotion of physical activity, healthy eating, adequate sleep, and reduced sedentary be...
Background: Promotion of physical activity, healthy eating, adequate sleep and reduced sedentary beh...
The assessment of body image in adolescence plays a key role to investigate self-esteem development ...
BackgroundRapid growth in Smartphone use among children affords potential opportunities to target he...
Background: Overweight and obesity are significant public health concerns that are prevalent in youn...
Mobile-based gaming applications can motivate and facilitate in educating adolescents in health awar...
Background: Childhood obesity is a critical health issue, both currently and for the foreseeable fut...
Background: The prevalence of adolescent obesity is high in the UK. Engaging adolescent boys and gir...
INTRODUCTION: Adolescent obesity is one of the most serious global public health challenges. Social ...
Purpose: This review examines the impact of mobile app technology on obesity-related anthropometric,...
Background. Most U.S. adolescents ages 13 to 17 use smartphones, so there is tremendous potential to...
BACKGROUND:One barrier to effectively treating weight issues among adolescents is that they tend to ...
During adolescence, participation in physical activity decreases while concern about weight increase...
BACKGROUND: Obesity is a global epidemic. Behavioral change approaches towards improving nutrition, ...
BackgroundThe present study is the first step of a 3-year European project in which a tailored smart...
Background: Promotion of physical activity, healthy eating, adequate sleep, and reduced sedentary be...
Background: Promotion of physical activity, healthy eating, adequate sleep and reduced sedentary beh...
The assessment of body image in adolescence plays a key role to investigate self-esteem development ...
BackgroundRapid growth in Smartphone use among children affords potential opportunities to target he...
Background: Overweight and obesity are significant public health concerns that are prevalent in youn...
Mobile-based gaming applications can motivate and facilitate in educating adolescents in health awar...
Background: Childhood obesity is a critical health issue, both currently and for the foreseeable fut...
Background: The prevalence of adolescent obesity is high in the UK. Engaging adolescent boys and gir...
INTRODUCTION: Adolescent obesity is one of the most serious global public health challenges. Social ...
Purpose: This review examines the impact of mobile app technology on obesity-related anthropometric,...
Background. Most U.S. adolescents ages 13 to 17 use smartphones, so there is tremendous potential to...