The purpose of the research was to know learning management of Indonesian study the material active and passive sentences arrangement in each paragraph with intensive reading through of sentences cards game methods in the fourth grade in second semester of SD Negeri 04 Kepahiang. The research is a classroom action research (PTK). The results of the research studywas found the students ability has increased in each cycle. Base on the study in the first cycle test results obtained by the average value of 44. In thrid cycle experienced a significant increase,namely, 82. This result shows that the learning management have worked well
The purpose of this research is to describe the effectiveness of sentence in reading text of creativ...
Abstrak: Penelitian ini bertujuan untuk mendeskripsi aktivitas belajar pesrta menggunakan permainan ...
The purpose of this study consists of three goals. These objectives, namely: describing material man...
The purpose of the research was to know learning management of Indonesian study the material active ...
Penelitian ini meneliti tentang penerapan Metode Permainan Kartu Kata untuk meningkatkan kemampuan m...
The purpose of the research are to analyze: (1). The design of the lesson plan, (2). Implementation ...
Abstract: The aim of this study was to determine the increase literacy skills in children through th...
This study aimed to describe the learning activities pesrta use the word card game picture students ...
Artikel ini bertujuan untuk menjelaskan penelitian ini adalah aplikasi semantik dalam pembelajaran b...
Abstract:The purpose of this research is describethe learning outcome in learning to use the type of...
Abstrak: Penerapan Metode Permainan menggunakan Kartu Kosakata dalam Pembelajaran Bahasa Inggris Sis...
The problem that is found on the teaching learning process is the achievement of learning's result b...
Penelitian ini berjudul Penggunaan Kalimat dalam Karangan Siswa Kelas IX SMP Negeri 7 Tamiang Hulu. ...
Penelitian ini bertujuan untuk mendeskripsikan minat membaca dan menulis siswa menggunakan model pro...
Abstract: The purpose of this research is to improve reading and writing skills of the Java script ...
The purpose of this research is to describe the effectiveness of sentence in reading text of creativ...
Abstrak: Penelitian ini bertujuan untuk mendeskripsi aktivitas belajar pesrta menggunakan permainan ...
The purpose of this study consists of three goals. These objectives, namely: describing material man...
The purpose of the research was to know learning management of Indonesian study the material active ...
Penelitian ini meneliti tentang penerapan Metode Permainan Kartu Kata untuk meningkatkan kemampuan m...
The purpose of the research are to analyze: (1). The design of the lesson plan, (2). Implementation ...
Abstract: The aim of this study was to determine the increase literacy skills in children through th...
This study aimed to describe the learning activities pesrta use the word card game picture students ...
Artikel ini bertujuan untuk menjelaskan penelitian ini adalah aplikasi semantik dalam pembelajaran b...
Abstract:The purpose of this research is describethe learning outcome in learning to use the type of...
Abstrak: Penerapan Metode Permainan menggunakan Kartu Kosakata dalam Pembelajaran Bahasa Inggris Sis...
The problem that is found on the teaching learning process is the achievement of learning's result b...
Penelitian ini berjudul Penggunaan Kalimat dalam Karangan Siswa Kelas IX SMP Negeri 7 Tamiang Hulu. ...
Penelitian ini bertujuan untuk mendeskripsikan minat membaca dan menulis siswa menggunakan model pro...
Abstract: The purpose of this research is to improve reading and writing skills of the Java script ...
The purpose of this research is to describe the effectiveness of sentence in reading text of creativ...
Abstrak: Penelitian ini bertujuan untuk mendeskripsi aktivitas belajar pesrta menggunakan permainan ...
The purpose of this study consists of three goals. These objectives, namely: describing material man...