Assessing people’s understanding of the causal relationships found in large-scale complex systems may be necessary for addressing many critical social concerns, such as environmental sustainability. Existing methods for assessing systems thinking and causal understanding frequently use the technique of cognitive causal mapping. However, the logistics of this methodology may miss valuable and informative indicators of reductionist and linear thinking, both of which conflict with systems understanding. This dissertation explores how interactive computer systems can aid in the assessment of causal understanding, allowing educators to perform more in-depth analysis of how subjects engage with the process of causal mapping. In addition, it consi...
This paper presents methods for modeling and assisting students ' understanding about causaliti...
Electronic educational games integrate the target domain knowledge in a game-like environment in or...
This article reviews a range of literature of computer games and learning theories and attempts to e...
The important but little understood problem that motivated this study was the lack of research on va...
Climate change is a highly complex social-ecological problem characterized by system-type dynamics t...
What do students really learn as they play videogames for learning? Are they learning the content pr...
How can one measure the learning outcome of playing a serious game? We need an objective measure of ...
Purpose:Effectuation has been emerging as an alternative perspective to the traditional theories on ...
This article provides an insight into the effectiveness of edu- cational computer games. Based on a ...
This master thesis addresses issues concerning learning from and with computer games. The thesis foc...
This dissertation focused on evaluating game-based learning in prevocational education. Though many ...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
Thesis (Ph.D.)--University of Washington, 2016-03As science becomes increasingly data-driven, there ...
This paper posits the use of computer games as cognitive development tools that can provide players ...
Instructional activities should allow applying the knowledge acquired in the day by day and in real ...
This paper presents methods for modeling and assisting students ' understanding about causaliti...
Electronic educational games integrate the target domain knowledge in a game-like environment in or...
This article reviews a range of literature of computer games and learning theories and attempts to e...
The important but little understood problem that motivated this study was the lack of research on va...
Climate change is a highly complex social-ecological problem characterized by system-type dynamics t...
What do students really learn as they play videogames for learning? Are they learning the content pr...
How can one measure the learning outcome of playing a serious game? We need an objective measure of ...
Purpose:Effectuation has been emerging as an alternative perspective to the traditional theories on ...
This article provides an insight into the effectiveness of edu- cational computer games. Based on a ...
This master thesis addresses issues concerning learning from and with computer games. The thesis foc...
This dissertation focused on evaluating game-based learning in prevocational education. Though many ...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
Thesis (Ph.D.)--University of Washington, 2016-03As science becomes increasingly data-driven, there ...
This paper posits the use of computer games as cognitive development tools that can provide players ...
Instructional activities should allow applying the knowledge acquired in the day by day and in real ...
This paper presents methods for modeling and assisting students ' understanding about causaliti...
Electronic educational games integrate the target domain knowledge in a game-like environment in or...
This article reviews a range of literature of computer games and learning theories and attempts to e...