Summarization: This work presents a 3D interactive gaming paradigm called Cyberball3D+ for the secluded space of an fMRI scanner. The Cyberball3D+ game is a virtual ball-toss game where participant is either excluded or not from ball tossing played by three virtual players and the subject in the scanner. The game proposed was designed to render an interactive Virtual Environment (VE) on an fMRI display, enabling the conduct of formal neuroscientific experiments and investigating the effects of social exclusion, empathy and different level of anthropomorphism on human brain activity. Although this work focused on the technical implementation of the system, for the first time, we propose a validated neuroscientific fidelity metric of charact...
International audienceAssessing the social competence of anthropomorphic artificial agents developed...
Examining changes in brain activation associated with emotion-inducing stimuli is essential to the s...
The substantial amount of reviews in the realms of computer graphics and the multimedia as well as e...
Summarization: This paper presents a 3D interactive gaming paradigm for the secluded space of an fMR...
Abstract—This paper presents a 3D interactive gaming paradigm for the secluded space of an fMRI scan...
This paper presents a 3D interactive gaming paradigm for the secluded space of an fMRI scanner. The ...
Summarization: This research presents an innovative real-time, interactive gaming system called Cyb...
Diploma ThesisΔιπλωματική ΕργασίαSummarization: The large amount of information accumulated over the...
Summarization: The goal of the proposed experiments is to assess the fidelity of a simulation as wel...
The goal of this project is to develop, validate and test three aspects of a 3D video game environme...
The emergence of social neuroscience has significantly advanced our understanding of the relationshi...
Artificial neural networks can successfully play video games, yet these AI agents have difficulty ad...
Nowadays, a lot of scientists are concerned about the new technologies such as internet, video game...
BACKGROUND: Examining changes in brain activation linked with emotion-inducing stimuli is essential ...
Summarization: Games have always been one of the main forms of entertainment for people. They combin...
International audienceAssessing the social competence of anthropomorphic artificial agents developed...
Examining changes in brain activation associated with emotion-inducing stimuli is essential to the s...
The substantial amount of reviews in the realms of computer graphics and the multimedia as well as e...
Summarization: This paper presents a 3D interactive gaming paradigm for the secluded space of an fMR...
Abstract—This paper presents a 3D interactive gaming paradigm for the secluded space of an fMRI scan...
This paper presents a 3D interactive gaming paradigm for the secluded space of an fMRI scanner. The ...
Summarization: This research presents an innovative real-time, interactive gaming system called Cyb...
Diploma ThesisΔιπλωματική ΕργασίαSummarization: The large amount of information accumulated over the...
Summarization: The goal of the proposed experiments is to assess the fidelity of a simulation as wel...
The goal of this project is to develop, validate and test three aspects of a 3D video game environme...
The emergence of social neuroscience has significantly advanced our understanding of the relationshi...
Artificial neural networks can successfully play video games, yet these AI agents have difficulty ad...
Nowadays, a lot of scientists are concerned about the new technologies such as internet, video game...
BACKGROUND: Examining changes in brain activation linked with emotion-inducing stimuli is essential ...
Summarization: Games have always been one of the main forms of entertainment for people. They combin...
International audienceAssessing the social competence of anthropomorphic artificial agents developed...
Examining changes in brain activation associated with emotion-inducing stimuli is essential to the s...
The substantial amount of reviews in the realms of computer graphics and the multimedia as well as e...