Summarization: The prediction of visual attention can significantly improve many aspects of computer graphics and games. For example, image synthesis can be accelerated by reducing complex computations on non-attended scene regions and Level-of-Detail rendering improved. Current gaze prediction models often fail to accurately predict user fixations mostly due to the fact that they include limited or even no information about the context of the scene; they commonly rely on low level image features such as luminance, contrast and motion or pre-determined task restrictions on attention to predict user gaze. These features do not drive user attention reliably when interacting with an interactive synthetic scene, e.g. in a video game. In such ca...
A large body of previous models to predict where people look in natural scenes focused on pixel-leve...
International audienceThis paper studies the design and application of a novel visual attention mode...
Predicting visual attention can significantly improve scene design, interactivity and rendering. For...
Summarization: Successfully predicting visual attention can significantly improve many aspects of co...
Successfully predicting visual attention can significantly improve many aspects of computer graphics...
Successfully predicting visual attention can significantly improve many aspects of computer graphics...
Comfortable, high-quality 3D stereo viewing is becoming a requirement for interactive applications t...
Summarization: Comfortable, high-quality 3D stereo viewing is becoming a requirement for interactive...
Comfortable, high-quality 3D stereo viewing is becoming a requirement for interactive applications t...
Summarization: Predicting visual attention can significantly improve scene design, interactivity and...
The ability to predict and guide viewer attention has important applications in computer graphics, i...
For many applications in graphics, design, and human computer interaction, it is essential to unders...
Gaze estimation systems determine where someone is looking. Gaze is used for a wide range of applica...
International audienceA computational model of visual attention using visual inferences is proposed....
AbstractEye tracking has become the de facto standard measure of visual attention in tasks that rang...
A large body of previous models to predict where people look in natural scenes focused on pixel-leve...
International audienceThis paper studies the design and application of a novel visual attention mode...
Predicting visual attention can significantly improve scene design, interactivity and rendering. For...
Summarization: Successfully predicting visual attention can significantly improve many aspects of co...
Successfully predicting visual attention can significantly improve many aspects of computer graphics...
Successfully predicting visual attention can significantly improve many aspects of computer graphics...
Comfortable, high-quality 3D stereo viewing is becoming a requirement for interactive applications t...
Summarization: Comfortable, high-quality 3D stereo viewing is becoming a requirement for interactive...
Comfortable, high-quality 3D stereo viewing is becoming a requirement for interactive applications t...
Summarization: Predicting visual attention can significantly improve scene design, interactivity and...
The ability to predict and guide viewer attention has important applications in computer graphics, i...
For many applications in graphics, design, and human computer interaction, it is essential to unders...
Gaze estimation systems determine where someone is looking. Gaze is used for a wide range of applica...
International audienceA computational model of visual attention using visual inferences is proposed....
AbstractEye tracking has become the de facto standard measure of visual attention in tasks that rang...
A large body of previous models to predict where people look in natural scenes focused on pixel-leve...
International audienceThis paper studies the design and application of a novel visual attention mode...
Predicting visual attention can significantly improve scene design, interactivity and rendering. For...