Summarization: System latency (time delay) and its visible consequences are fundamental virtual environment (VE) deficiencies that can hamper user perception and performance. The aim of this research is to quantify the role of VE scene content and resultant relative object motion on perceptual sensitivity to VE latency. Latency detection was examined by presenting observers in a head-tracked, stereoscopic head mounted display with environments having differing levels of complexity ranging from simple geometrical objects to a radiosity-rendered scene of two interconnected rooms. Latency discrimination was compared with results from a previous study in which only simple geometrical objects, without radiosity rendering or a 'real-world' settin...
Latency is a key characteristic inherent to any computer system. Motion-to-Photon (MTP) latency desc...
Overall latency remains an impediment to perceived image stability and consequently to human perform...
International audienceBy coupling a head-tracking system with a binaural rendering, the latter becom...
Summarization: User perceptual sensitivity to changes of system latency was tested in three simple v...
Summarization: This paper presents an experimental methodology exploring the effect of tracking late...
Summarization: This research presents an immersive Virtual Environment (VE) of minimum tracking late...
A fundamental task of an immersive virtual environment (IVE) system is to present images of the virt...
User perceptual sensitivity to changes of full system latency was tested in three simple virtual env...
Virtual environments (VE) provide powerful tools for training and visualization, such as in design w...
Summarization: System latency (time delay) and its visible consequences are fundamental Virtual Envi...
Studies on the influence of latency over performance are mostly made with head mounted displays. The...
A critical engineering parameter in the design of interactive vir-tual audio displays is the maximum...
Part 3: PostersInternational audienceVirtual Reality(VR) systems have the potential to revolutionise...
A previous investigation in our laboratory showed that virtual environment users rely on image veloc...
It is important in a virtual auditory display (VAD) system to repro-duce not only static sound infor...
Latency is a key characteristic inherent to any computer system. Motion-to-Photon (MTP) latency desc...
Overall latency remains an impediment to perceived image stability and consequently to human perform...
International audienceBy coupling a head-tracking system with a binaural rendering, the latter becom...
Summarization: User perceptual sensitivity to changes of system latency was tested in three simple v...
Summarization: This paper presents an experimental methodology exploring the effect of tracking late...
Summarization: This research presents an immersive Virtual Environment (VE) of minimum tracking late...
A fundamental task of an immersive virtual environment (IVE) system is to present images of the virt...
User perceptual sensitivity to changes of full system latency was tested in three simple virtual env...
Virtual environments (VE) provide powerful tools for training and visualization, such as in design w...
Summarization: System latency (time delay) and its visible consequences are fundamental Virtual Envi...
Studies on the influence of latency over performance are mostly made with head mounted displays. The...
A critical engineering parameter in the design of interactive vir-tual audio displays is the maximum...
Part 3: PostersInternational audienceVirtual Reality(VR) systems have the potential to revolutionise...
A previous investigation in our laboratory showed that virtual environment users rely on image veloc...
It is important in a virtual auditory display (VAD) system to repro-duce not only static sound infor...
Latency is a key characteristic inherent to any computer system. Motion-to-Photon (MTP) latency desc...
Overall latency remains an impediment to perceived image stability and consequently to human perform...
International audienceBy coupling a head-tracking system with a binaural rendering, the latter becom...