This paper discusses the role of context information in building the next generation of human-centered information systems, and classifies the various aspects of contextualization with a special emphasis on the production and consumption of digital content. The real-time annotation of resources is a crucial element when moving from content aggregators (which process third-party digital content) to context-aware visual authoring environments (which allow users to create and edit their own documents). We present a publicly available prototype of such an environment, which required a major redesign of an existing Web intelligence and media moni...
Mobile applications often adapt their behavior according to user context, however, they are often li...
In the field of wearable computing the information selection and presentation should be adapted to t...
Nowadays, personalized education is a very hot topic in technology enhanced learning (TEL) research....
In the digital era, users face a new challenge to study, organize and find the information they need...
With the massive amount of captured multimedia, authoring is more relevant than ever. Multimedia con...
A new culture of participation and social innovation is driven by advances in Web technology and the...
In this paper we represent one specific instantiation of contextualised mobile social software for l...
After many decades of flourishing computer science it is now rather evident that in a world dominate...
L’objectif de cette thèse est d’instrumentaliser des moyens, centrés utilisateur, de représentation,...
Abstract. In recent years, research into user centric and personalized applications has focused on t...
Understanding stakeholder perceptions and the impact of campaigns are key insights for communication...
Recent development in modern computing has led to a more diverse use of devices within the field of ...
This paper motivates contextualized media for learning and starts with a reference model for describ...
Ubiquitous computing environments embedding a wide range of pervasive computing technologies provide...
Supporting the individual user in his working, learning, or information access is one of the main go...
Mobile applications often adapt their behavior according to user context, however, they are often li...
In the field of wearable computing the information selection and presentation should be adapted to t...
Nowadays, personalized education is a very hot topic in technology enhanced learning (TEL) research....
In the digital era, users face a new challenge to study, organize and find the information they need...
With the massive amount of captured multimedia, authoring is more relevant than ever. Multimedia con...
A new culture of participation and social innovation is driven by advances in Web technology and the...
In this paper we represent one specific instantiation of contextualised mobile social software for l...
After many decades of flourishing computer science it is now rather evident that in a world dominate...
L’objectif de cette thèse est d’instrumentaliser des moyens, centrés utilisateur, de représentation,...
Abstract. In recent years, research into user centric and personalized applications has focused on t...
Understanding stakeholder perceptions and the impact of campaigns are key insights for communication...
Recent development in modern computing has led to a more diverse use of devices within the field of ...
This paper motivates contextualized media for learning and starts with a reference model for describ...
Ubiquitous computing environments embedding a wide range of pervasive computing technologies provide...
Supporting the individual user in his working, learning, or information access is one of the main go...
Mobile applications often adapt their behavior according to user context, however, they are often li...
In the field of wearable computing the information selection and presentation should be adapted to t...
Nowadays, personalized education is a very hot topic in technology enhanced learning (TEL) research....