Game-based learning environments in education are a valuable asset, as well as their potential benefits are unquestionable (Guillén-Nieto & Aleson-Carbonell, 2012). Yet, recent studies concerning academic achievement have reported contradictory or ambiguous findings. It is also interesting that empirical studies devoted to Management courses are not abundant and focus on: single unit courses (e.g., Edelheim & Ueda, 2007), units with low levels of interdisciplinarity (e.g., Pasin & Giroux, 2011), non-longitudinal studies (e.g., Sørensen, 2011) or games usability (e.g., Blažič et al., 2012). Therefore, the leading Author produced the following research query: can GBL (Cesim Global Challenge) be a useful and productive tool to support Manageme...
It is well understood that experiential learning provides an incentive and impetus for accelerated l...
This paper discusses business games as teaching tools in Technology Management (TM). The discipline’...
Computer-based simulation games (CSG) are a form of innovation in learning and teaching. CGS are use...
Game-based learning environments in education are a valuable asset, as well as their potential benef...
Today, in order to people or organizations survive in a changing environment it is essential to adap...
AbstractToday, in order to people or organizations survive in a changing environment it is essential...
The purpose of this paper is to investigate the usage of simulation/serious games in the University ...
The paper addresses the debate surrounding the business simulation game (BSG) as an educational tool...
Business simulation games (BSG) have become a very popular pedagogical tool in university courses an...
Simulation games (SG) offer great opportunities for students to learn and experience real-world busi...
The use of simulation games as a pedagogic method is well established though its effective use is co...
Purpose: The requirements of a business executive include the talent and creativity to solve proble...
This paper endeavours to research about simulation/serious games exploration within University of ...
Over the last few years, business simulation games (BSGs) in higher education have attracted attenti...
Being exposed to serious games showed that some simulations widely vary in quality and learning outc...
It is well understood that experiential learning provides an incentive and impetus for accelerated l...
This paper discusses business games as teaching tools in Technology Management (TM). The discipline’...
Computer-based simulation games (CSG) are a form of innovation in learning and teaching. CGS are use...
Game-based learning environments in education are a valuable asset, as well as their potential benef...
Today, in order to people or organizations survive in a changing environment it is essential to adap...
AbstractToday, in order to people or organizations survive in a changing environment it is essential...
The purpose of this paper is to investigate the usage of simulation/serious games in the University ...
The paper addresses the debate surrounding the business simulation game (BSG) as an educational tool...
Business simulation games (BSG) have become a very popular pedagogical tool in university courses an...
Simulation games (SG) offer great opportunities for students to learn and experience real-world busi...
The use of simulation games as a pedagogic method is well established though its effective use is co...
Purpose: The requirements of a business executive include the talent and creativity to solve proble...
This paper endeavours to research about simulation/serious games exploration within University of ...
Over the last few years, business simulation games (BSGs) in higher education have attracted attenti...
Being exposed to serious games showed that some simulations widely vary in quality and learning outc...
It is well understood that experiential learning provides an incentive and impetus for accelerated l...
This paper discusses business games as teaching tools in Technology Management (TM). The discipline’...
Computer-based simulation games (CSG) are a form of innovation in learning and teaching. CGS are use...