New hierarchical solid modeling operations are developed, which simulate twisting, bending, tapering, or similar transformations of geometric objects. The chief result is that the normal vector of an arbitrarily deformed smooth surface can be calculated directly from the surface normal vector of the undeformed surface and a transformation matrix. Deformations are easily combined in a hierarchical structure, creating complex objects from simpler ones. The position vectors and normal vectors in the simpler objects are used to calculate the position and normal vectors in the more complex forms; each level in the deformation hierarchy requires an additional matrix multiply for the normal vector calculation. Deformations are import...
We introduce a novel algorithm that decomposes a deformable shape into meaningful parts requiring on...
Shape deformation is one of the fundamental techniques in geometric processing. One principle of def...
International audienceWe propose a novel approach for dense non-rigid 3D surface registration, which...
New hierarchical solid modeling operations are developed, which simulate twisting, bending, taperin...
A methodology is presented that enables to express any deformation technique in a unique framework. ...
Deformation techniques are often used to model the shape of geometric objects. This paper presents a...
The field of geometry processing concerns the representation, analysis, manipulation, and op-timizat...
In shape modeling applications, \emph{deformation} is the process of applying a continuous, non-affi...
In the continuous model of a solid object, which is ideally considered composed of such material poi...
Abstract: The deformation of a surface-like construction is a complicated problem in the deformation...
Modeling and displaying complex objects in Computer Graphics often requires using multiple levels of...
Effectively characterizing the behavior of deformable objects has wide applicability but remains cha...
Deformation is a key component in many applications including virtual surgery and the animation of d...
This paper proposes a framework for interactively deforming 3D mesh models. 3D mesh models are often...
We present a 3d deformation method based on Moving Least Squares that extends the work by Schaefer e...
We introduce a novel algorithm that decomposes a deformable shape into meaningful parts requiring on...
Shape deformation is one of the fundamental techniques in geometric processing. One principle of def...
International audienceWe propose a novel approach for dense non-rigid 3D surface registration, which...
New hierarchical solid modeling operations are developed, which simulate twisting, bending, taperin...
A methodology is presented that enables to express any deformation technique in a unique framework. ...
Deformation techniques are often used to model the shape of geometric objects. This paper presents a...
The field of geometry processing concerns the representation, analysis, manipulation, and op-timizat...
In shape modeling applications, \emph{deformation} is the process of applying a continuous, non-affi...
In the continuous model of a solid object, which is ideally considered composed of such material poi...
Abstract: The deformation of a surface-like construction is a complicated problem in the deformation...
Modeling and displaying complex objects in Computer Graphics often requires using multiple levels of...
Effectively characterizing the behavior of deformable objects has wide applicability but remains cha...
Deformation is a key component in many applications including virtual surgery and the animation of d...
This paper proposes a framework for interactively deforming 3D mesh models. 3D mesh models are often...
We present a 3d deformation method based on Moving Least Squares that extends the work by Schaefer e...
We introduce a novel algorithm that decomposes a deformable shape into meaningful parts requiring on...
Shape deformation is one of the fundamental techniques in geometric processing. One principle of def...
International audienceWe propose a novel approach for dense non-rigid 3D surface registration, which...