It is well known that in a network with arbitrary (convex) latency functions that are a function of edge traffic, the worst-case ratio, over all inputs, of the system delay caused due to selfish behavior versus the system delay of the optimal centralized solution may be unbounded even if the system consists of only two parallel links. This ratio is called the price of anarchy (PoA). In this article, we investigate ways by which one can reduce the performance degradation due to selfish behavior. We investigate two primary methods (a) Stackelberg routing strategies, where a central authority, for example, network manager, controls a fixed fraction of the flow, and can route this flow in any desired way so as to influence the flow of sel...
We investigate the efficiency of some Stackelberg strategies in congestion games with affine latency...
AbstractLet M be a single s–t network of parallel links with load dependent latency functions shared...
We investigate the efficiency of some Stackelberg strategies in congestion games with affine latency...
It is well known that in a network with arbitrary (convex) latency functions that are a function of ...
It is well known that in a network with arbitrary (convex) latency functions that are a function of...
Noncooperative network routing games are a natural model of users trying to selfishly route flow thr...
We investigate the impact of Stackelberg routing to reduce the price of anarchy in network routing g...
AbstractWe study the degradation in network performance caused by the selfish behavior of noncoopera...
We investigate the impact of Stackelberg routing in network routing games. In this setting, a fracti...
We investigate the impact of \emph{Stackelberg routing} to reduce the price of anarchy in network ro...
Routing games are studied to understand the impact of individual users' decisions on network efficie...
We study the problem of determining the minimum amount of flow required to be centrally controlled ...
In this paper, we study the price of anarchy of traffic rout-ing, under the assumption that users ar...
We study the problem of routing traffic through a congested network. We focus on the simplest case o...
We analyze the network congestion game with atomic players, asymmetric strategies, and the maximum l...
We investigate the efficiency of some Stackelberg strategies in congestion games with affine latency...
AbstractLet M be a single s–t network of parallel links with load dependent latency functions shared...
We investigate the efficiency of some Stackelberg strategies in congestion games with affine latency...
It is well known that in a network with arbitrary (convex) latency functions that are a function of ...
It is well known that in a network with arbitrary (convex) latency functions that are a function of...
Noncooperative network routing games are a natural model of users trying to selfishly route flow thr...
We investigate the impact of Stackelberg routing to reduce the price of anarchy in network routing g...
AbstractWe study the degradation in network performance caused by the selfish behavior of noncoopera...
We investigate the impact of Stackelberg routing in network routing games. In this setting, a fracti...
We investigate the impact of \emph{Stackelberg routing} to reduce the price of anarchy in network ro...
Routing games are studied to understand the impact of individual users' decisions on network efficie...
We study the problem of determining the minimum amount of flow required to be centrally controlled ...
In this paper, we study the price of anarchy of traffic rout-ing, under the assumption that users ar...
We study the problem of routing traffic through a congested network. We focus on the simplest case o...
We analyze the network congestion game with atomic players, asymmetric strategies, and the maximum l...
We investigate the efficiency of some Stackelberg strategies in congestion games with affine latency...
AbstractLet M be a single s–t network of parallel links with load dependent latency functions shared...
We investigate the efficiency of some Stackelberg strategies in congestion games with affine latency...