As data sets, both acquired from scanners and those generated from complex simulations, grow in size and complexity, researchers continue to push the boundaries of the amount of data that can be viewed, processed and analyzed interactively. It soon becomes clear that today's algorithms and systems must be scaled through the use of parallelism in order to create viable and cost effective solutions. But for parallelism to be most effective, it must be conceived and designed for efficiency through-out every individual component of the processing and computational pipeline. In fact, a parallel architecture must be preserved throughout the whole process in order to avoid single pipeline bottlenecks
With the computing industry trending towards multi- and many-core processors, we study how a standar...
With the computing industry trending towards multi- and many-core processors, we study how a standa...
In this paper we present our research eff orts towards a scalable volume rendering architecture for ...
As data sets, both acquired from scanners and those generated from complex simulations, grow in size...
Journal ArticleLarge parallel machines give today's scientists the ability to compute very large sim...
Data sets of immense size are regularly generated by large scale computing resources. Even among mor...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Volume rendering is computation intensive and can benefit from the combined processing power of a wo...
In this paper we describe a basis for a system that is able to compute actual scientific and realist...
This thesis is about Direct Volume Rendering on high performance computing systems. As direct render...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
We describe the PVR (Parallel Volume Rendering) system, which consists of a mix of modular C/Tcl/Tk ...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for c...
This paper discusses some aspects of design of a data distributed, massively parallel volume renderi...
With the computing industry trending towards multi- and many-core processors, we study how a standar...
With the computing industry trending towards multi- and many-core processors, we study how a standa...
In this paper we present our research eff orts towards a scalable volume rendering architecture for ...
As data sets, both acquired from scanners and those generated from complex simulations, grow in size...
Journal ArticleLarge parallel machines give today's scientists the ability to compute very large sim...
Data sets of immense size are regularly generated by large scale computing resources. Even among mor...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Volume rendering is computation intensive and can benefit from the combined processing power of a wo...
In this paper we describe a basis for a system that is able to compute actual scientific and realist...
This thesis is about Direct Volume Rendering on high performance computing systems. As direct render...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
We describe the PVR (Parallel Volume Rendering) system, which consists of a mix of modular C/Tcl/Tk ...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for c...
This paper discusses some aspects of design of a data distributed, massively parallel volume renderi...
With the computing industry trending towards multi- and many-core processors, we study how a standar...
With the computing industry trending towards multi- and many-core processors, we study how a standa...
In this paper we present our research eff orts towards a scalable volume rendering architecture for ...